3D Resources: Software, Assets, Tutorials & Tools for 3D Artists
Section: Rendering & Shader Theory · . 2D/3D graphics engine for modern OpenGL.
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Appears in 6 awesome lists
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization. [MIT] website
Section: Rendering & Shader Theory · . 2D/3D graphics engine for modern OpenGL.
Section: 图形
Section: Graphics · Lightweight and modular C++11/C++14 graphics middleware for games and data visualization. [MIT] website
Section: C++ · Modular C++11 graphics middleware for games and apps.
Section: Libraries · It is a 2D/3D graphics engine for modern OpenGL.
Section: Graphics and Rendering · Lightweight and modular C++11 graphics middleware for games and data visualization
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. [BSD-2-clause]
a modern cross-platform low-level graphics library that supports OpenGL/GLES, Direct3D11/12 and Vulkan. [Apache License 2.0]
, A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. [Zlib]
is a game engine, a framework for 3D rendering and game development for Python and C++ programs, developed by Disney and CMU. Panda3D is open-source and free for any purpose, including commercial ventures.