3DExport
Free tier. 3D model marketplace.
Curated, CC0 reference hub for 3D, VFX, and game dev. 3,400+ tools, assets, and tutorials across 12 sections. Searchable, filterable, free.
This page lists names, links and short descriptions. The original list on GitHub is the source and belongs to its authors.
Free tier. 3D model marketplace.
. Free models.
. Free 3D models and interior scenes.
. Open-source .blend file library.
License unspecified. 3D models, particle systems, and effects.
License unspecified. Architecture, furniture, vehicle models.
. Graphics research datasets and test scenes.
. Free CC0 3D and VFX assets.
Free tier. Community model marketplace.
. Free section of Chocofur premium 3D model store.
. Large free collection.
. Free 3D model downloads.
License unspecified. Free 3D models.
License unspecified. 3D cultural heritage.
. Clean test meshes for shader and subdivision work.
. Free Blender files and resources.
License unspecified. Scan the World collection of scanned heritage objects.
. Free model archive.
. High-resolution Earth-science topography datasets and related tools. Registration required.
Paid. Sells 3D models for various industries.
License unspecified. Free PBR materials and some 3D models.
. CC0 models, textures up to 8K+, HDRIs up to 16K.
. Low-poly models (Google Poly archive).
License unspecified. User-uploaded photogrammetry scans.
. Ultimate low-poly model packs (CC0).
Free tier. Rigged models.
. Free packed .blend files ready to use.
. Classic academic 3D scans (bunny, dragon, etc.).
License unspecified. Base meshes for sculpting and rigging.
. Free 3D scan archive.
Free tier. Professional models with free section.
. CC0 (non-AI) asset packs: models, props, misc. By artyusufpatel.
License unspecified. Model search database across many sites.
. Free STL and vector downloads for CNC relief carving, laser cutting and 3D printing.
Paid. Artist reference models.
Paid. Anatomical references.
Free tier. Animated, game-ready models.
. Free high-resolution 3D scans. (CC-BY)
. Scanned artifacts.
Free tier. 9,000+ customizable diverse 3D character illustrations with Blender source files.
. Museum 3D scans.
Paid. 77+ animated 3D emoji illustrations with Blender source files.
. Free library of 320+ diverse 3D hand illustrations with Blender source files.
. Insect models.
. Rigged characters, auto-rigger, and free animation library (Adobe).See also: Animation & Rigging → AI Motion Capture & Animation
. Video game model rips.
. 3D model rips from games. Sister site to Spriters Resource.
Mixed. Spacecraft, planets, terrain models (mixed CC0 / CC-BY. Check per-asset license; mirror at nasa3d.arc.nasa.gov).
. Free low-poly game assets.
. Free modular 3D cartoon robot with customizable heads, bodies, and hands.
. Head, body and FACS scan demo data from a scanning studio. Free on request.
. Free high-resolution scanned female head model (Louise).
. Historical artifacts.See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning
. Millions of 2D/3D museum assets, CC0.
. Vehicle models.
License unspecified. 3DS Max and general library.
License unspecified. SketchUp library.
License unspecified. Design and architecture models.
License unspecified. Architecture models.
License unspecified. BIM objects.
License unspecified. Furniture.
License unspecified. Furniture models.
License unspecified. Scenes and models.
License unspecified. CAD and BIM objects.
License unspecified. Archviz scenes, 3D people, vegetation, HDRIs.
Paid. Professional assets.
Paid. Blender-specific assets and addons.
Paid. Art and game assets.
Free tier. Unified marketplace (UE, Sketchfab, ArtStation).
Free tier. Free and paid PBR texture sets and material packs.
. Desktop app linking Megascans to Blender and other DCC tools.
Free tier. Daz Content, 3D models, textures and materials.
Paid. Marketplace for buying and selling Gaussian splat scenes (PLY, SOGS, SPZ).
Free tier. Game-ready assets.
Free tier. UE-optimized assets.
. Free SFX bundles (~30GB+) released annually around GDC and Christmas.
. Official demo scenes.
. Official addons and themes repository.
Paid. Cinema 4D built-in asset library.
Paid. Official example scenes and assets.
. Community brushes and matcaps.
. Official Houdini assets.
Paid. Adobe materials library.
. User-shared materials.
. Alphas and brushes.
Paid. Studio HDRIs.
. Free HDRI packs.
Free tier. Professional HDRIs, backplates, textures & 3D people for archviz/CGI. Free commercial samples (HDRIs up to 8K) plus premium.
. Free sky HDRIs.
. Free studio and outdoor HDRIs for product viz.
. Free high-resolution HDRIs sorted by time of day.
. 50 free CC0 HDRIs.
. Free HDRIs, VFX plates, and backplates.
. CC0 HDRIs up to 16K.
. Pixar's HDRI collection.
. Free HDR environment maps for lighting and reflection.
. Free PBR library.
. Search engine across the largest free texture sites at once.
. Free 3D models, textures, backgrounds, photos, and graphics.
Free tier. Digital textures for 3D rendering and real-time use.
. Free Cinema 4D materials with high-quality texture maps. Personal and commercial use.
. Repository of Celestia addons: textures, models, and celestial objects.
. Free PBR textures.
. Hundreds of free materials.
. 3D scanned textures.
. Photogrammetry and PBR textures, 3D models, decals. 1500+ free textures.
. Large matcap texture library in PNG and ZMT, organized by color.
. AMD's free MaterialX-based material library. Download materials or upload your own.
. Reference database of real-world PBR values for materials, lights, and cameras.
. Free high-resolution textures, brushes, and photos.
. CC0 textures.
Free tier. Hundreds of high-quality PBR materials. Free tier with a paid library.
. Free textures and tileable patterns.
. Free PBR sets of architectural materials, including tile textures.
. Free texture resources.
. Free textures.
. Public domain photographic textures, reference images, and cutouts. (CC0)
. Free PBR textures, high scan quality.
. Free material stock textures.
Free tier. Massive professional texture library.
. Free texture collection.
. Free material vault covering bricks, concrete, fabric, metal, nature, plaster, stone, tiles, and wood.
. Free 3D models and textures.
. NASA Scientific Visualization Studio moon kit: high-resolution moon textures and elevation data for rendering.
Mixed. 3D models, textures, and images from NASA. Mixed CC0 / CC-BY, check per-asset license.
. Natural Earth data and terrain reference.
. These textures represent real planetary maps in equirectangular projection. Textures in this pack are based on NASA elevation and imagery data. (CC-BY)
. Game sprite textures.
. Tileable web patterns.
. Free heightmap images for terrain displacement.
Paid. MicroSkin displacement maps.
. Free seamless background patterns.
Paid. PBR textures.
Free tier. Scanned materials and import plugin. Free with Unreal Engine.
Paid. Mixed library.
. Free surrealist illustration set.
. Free design downloads.
. 300,000+ botanical and animal illustrations free to download (CC0).
Free tier. Illustrations of black people for projects.
Free tier. Mix and customize illustrations made by artists.
Paid. Combo set of 108 customizable illustrations.
Free, non-commercial. Historical maps archive.
. Open-source SVG illustrations in 3D style, dark and light mode.
Paid. Bundle of 34+ vector illustration packs, 2800+ items.
. Mix-and-match illustrations of people with a design library.
. 100 open-source illustrations including COVID and WFH themes.
. Royalty-free illustration collection.
Free tier. 100+ 3D character illustration packs with 167M+ combinations.
License unspecified. Animation cel and model sheet archive.
. Free 3D mockup scenes for showcasing design work.
. Free surreal/AI-generated reference imagery.
Free, non-commercial. Transparent PNG images.
. Public-domain image collections.
. Search public domain images from museums and libraries.
License unspecified. Anime model sheets and settei archive.
Free tier. Library of 250+ illustrations.
. Customizable illustrations to edit and animate, free.
Free tier. Hundreds of illustrations for web and app projects.
. Character illustration generator.
. Vehicle, aircraft, ship blueprints.
. MIT-licensed collection of SVG illustrations.
. Free practice VFX footage.
. Public-domain archival footage.
. Free stock music, SFX, and video footage.See also: Assets & Libraries → Audio: SFX & Music Libraries
. Free VFX footage.
Free tier. Free stock video, motion graphics, and music tracks.
Paid. Subscription music and SFX.
. BBC's archive of free SFX.
. Creative Commons remix community.
. Curated free audio library.
. Free music, varied licenses.
. Blender VSE addon to browse, preview, and insert sounds from freesound.org.
. Free procedural sound effect synthesizer for games, UI, and prototypes.
. Free stock music, SFX, and video footage.See also: Assets & Libraries → Audio: SFX & Music Libraries
Free, non-commercial. Free Moby music for indie creators.
. Free SFX collection.
Paid. SFX library. Releases free SFX bundles annually.
Free tier. Music for creators.
. Large free SFX library.
Paid. Premium font library bundled with Creative Cloud subscription.
Paid. 300k+ premium fonts with worry-free perpetual commercial licenses.
Free tier. Premium font marketplace with regular freebies; clear commercial license.
. Open-source and free fonts.
. Font pairing inspiration.
. Free quality fonts from Indian Type Foundry; Satoshi, General Sans, Clash Display.
Free tier. Free and premium 3D fonts with Blender source files.
. Curated directory of free fonts from independent foundries and designers.
. Curated collection of free fonts.
Paid. Buy in-progress fonts directly from indie designers at lower early-access prices.
. Largest free open-source font library; SIL OFL / Apache licensed.
. Open-source foundry by Owen Earl; variable font families like Jost, Besley, Bodoni.
. Programming font with ligatures.
Paid. Long-running premium font marketplace; perpetual desktop, web, app licenses.
Free tier. Indie foundry with high-end typefaces; free personal-use trials available.
. Open-source foundry; well-curated bold typefaces, free for commercial use.
. 160+ contemporary open-source typefaces, all free for commercial use.
. Curated Figma set of usable Google Fonts.
. Paris-based non-profit foundry releasing open-source experimental typefaces.
Free tier. Identify fonts from an image.
. Preview text in your installed fonts.
. 2000+ official open-source SVG icons from the Bootstrap team.
Free tier. Classic icon font library.
. 4000+ SVG game icons.
Free tier. 36k+ icons in multiple styles; free tier plus premium plans.
. Unified framework aggregating 200k+ open-source icons from 150+ icon sets.
. 1600+ open-source SVG icons; React, React Native, Flutter, Vue, Figma support.
Free tier. Large icon packs with consistent styles.
Free tier. Glyph-style icon set.
Free tier. 460+ 3D icons in multiple angles and materials.
Free tier. 30k icons (4k free); SVG, JSX, TSX, Figma, PNG; React/Vue/Svelte support.
. Animated version of Lucide icons.
. Official Material Design icon set from Google.
. Material Design Icons, huge set.
Free tier. 5M+ curated icons and photos; subscription unlocks royalty-free use.
Free tier. Illustration and icon library for UX from Icons8.
. 9000+ flexible icons in thin, light, regular, bold, fill, duotone styles.
. 2800+ neutral-style open-source icons on 24x24 grid; line and fill.
Paid. 4300+ icons and illustrations exportable to SVG, React, and Lottie.
Paid. Massive premium icon and illustration library; consistent design systems.
. Brand logos in SVG.
. Open-source SVG icons.
. 13,000+ free 3D icons in one consistent style; HD transparent PNG downloads, no signup or attribution required.
. 336 pixel-perfect all-purpose vector icons in a web-font kit.
Free tier. Animated icons for web UI.
Paid. 2D character art for sidescrollers, platformers, and metroidvania.
. 16x16 pixel character and tileset.
. Set of 420 RPG icons, free for commercial use.
. 8000+ colorful pixel art icons for fantasy and RPG games.
. Free 16-bit pixel-art assets.
License unspecified. Blender addon bundling tools for game asset creation.
. Pixel-art characters, tiles, sounds, and music for a first game.
Free tier. 2D game assets, free and paid.
. Creator of the Sprout Lands pixel art packs, cozy farming style.
. 16x16 assets for your top-down game.
. 500 sprites, 3 heroes, 8 enemies, 50 weapons.
. Curated free 2D/3D/audio assets.
Paid. RPG pixel-art FX effects pack. 64x64 and 32x32.
. Free 2D game art pack collection.
Free tier. Game dev asset marketplace.
Paid. Periodic game dev bundles.
Free tier. Indie game asset marketplace.
. CC0 low-poly game assets.
. 3D low-poly rigged and animated character game assets.
. 3D stylized low-poly trees, rocks, and grass.
. CC0 game assets ("Asset Jesus").
Paid. 60,000+ game assets including 2D sprites and 3D models.
. Free graphic assets from the Liberated Pixel Cup (LPC) on the OpenGameArt forums.
Paid. Props, animals, and a character generator for a farm RPG.
. Playful 16x16 pixel-art asset pack.
. Assets for a top-down game with a ninja theme.
. Community hub for free game art.
Paid. Cheap royalty-free sprite packs.
. Assets for a platform adventure game.
. 32x32 sprites and tilesets for top-down games.
Free tier. Pixel art assets.
. Procedural pixel planet generator with Godot shader source.
. Free 2D and 3D graphics, classic game assets blog.
. Cute pixel pastel farming asset pack.
. Cute pixel pastel UI pack.
. 110+ stylized 3D nature models for Ghibli-inspired scenes. Projects for UE, Godot, and Unity.
Paid. Stylized low-poly asset packs.
. Animated top-down assets for a futuristic project.
. Procedural tile creator for pixel-art games.
. Pixel-art farming RPG asset pack.
. 20 animated pixel-art characters for your game.
. 120+ animations ready to retarget in any engine.
. Free game art for 2D games.
. AMD's physically based GPU/CPU render engine for Blender.
. Free animation helper tools for Blender.
. Create translation, scale and rotation arrays with offset or global parameters in any direction.
. Blender-integrated game engine written in Rust.
Paid. Turns any low-poly mesh into customizable terrain like mountains, valleys and islands in Blender.
. Machine-learning automatic rotoscoping addon for Blender.
. Blender addon that runs AutoRemesher on selected meshes and imports the quad result back into the scene.See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools
. Cuts audio and video clips on audio peaks, removing silences. On recent Blender, install the install.py file instead of the zip.
. Helper addons by Antonio Vazquez.
. Python script to render Blender scenes on Google Colab. Cycles only.
. Loads data into Blender and builds visualisations.
. Addon for remote-debugging Blender from VS Code or Visual Studio.
. Exports Blender content to Unreal Engine.
. Renders large point clouds and voxel grids in Blender.
. Toolset for creating content for metaverse platforms like High Fidelity.
. Creates MIDI-driven animations from Blender's Nonlinear Animation view.
. Pyblish publishing-pipeline integration for Blender.
. Base-mesh sculpting tools for Blender, ZSphere-style.
. Unity export addon.
. VS Code extension for Blender addon development.
. VR and mixed-reality interface for editing Blender scenes with a headset and controllers.
. Exports a Blender scene to a Godot Engine project.
. Open source CAM toolpath generation for CNC inside Blender.
. Blender scripting for generating synthetic datasets at scale.
. Webcam motion capture inside Blender.
. Align and distribute objects in Blender with many options.
. Helps make custom bone shapes for Blender rigs.
. OpenBIM/IFC architectural authoring add-on for Blender. Formerly BlenderBIM.
. Generates rows of books on shelves in Blender.
. Building-generation addon for Blender.
Paid. Streamlines texture baking in Blender.
. CAD-style precision sketching with constraints for Blender.
. Adds realistic camera shake to Blender cameras.
. Export manager for sharing assets between Blender and Unreal/Unity.
. Open source character creation tool for Blender, a rewrite of the now-unmaintained MB-Lab.
. 2D cutout animation suite for Blender, similar to Spine or Spriter.
Free tier. Distributed rendering across machines.
Paid. Curtis Holt's storefront for Blender addons and learning products.
. Loads and visualizes CSV data within Blender.
. Transfers Genesis 8 and 3 characters from Daz Studio into Blender.
. Manipulate UVs directly in the 3D viewport.
. Drops objects quickly onto the ground or a surface in Blender.
. HDRI management addon.
. Creates VSE proxy files easily via FFmpeg.
. One-click texture baking UI in the Blender 3D viewport.
. Adds two edge-loop operators for cleaner topology in Blender.
. Game-dev workflow tools for Blender, with standardized import/export and new object types.
Paid. Carves decals into 3D models in Blender.
. Add-on for unfolding meshes into printable paper models.
. Simpler alternative to Blender's default texture-bake system.
. Official fSpy Blender importer.
Paid. Builds photorealistic 3D face and head models from a few neutral-expression photos in Blender.
Paid. High-quality liquid simulation plugin for Blender.
. Font management inside Blender.
. Light-management panels for fast lighting setup and tweaking in Blender.
Paid. Geometry Nodes addon for generating complex pipe layouts in Blender.
. Python scripting API for Blender Geometry Nodes, making node trees easier to build and share.
. Create textures from GLSL fragment shaders in Blender.
. GoZ-style bridge for ZBrush-Blender mesh interchange.
Paid. Grass and plants library.
. Auto-animates grease pencil strokes to emulate hand-drawn text.
. Automatically rotates a sun to match the brightest point in an HDRI environment texture.
Paid. High-fidelity physics engine addon with a unified solver for rigid body, cloth, hair, soft body and MPM snow/sand, with intersection-free continuous collision detection.
. Rust game engine integrated in Blender.
. Blender addon listing IOR values for materials.
. Generates common architectural-visualization objects in Blender.
. Jet fluid-engine simulator integration for Blender.
. Jewelry design toolkit add-on for Blender.
. Adds Spectrum and Intensity nodes to speed up material creation in Blender.
. Production modeling toolset for Blender.
. Slices a Blender object and exports SVG sections for laser cutting.
Paid. Studio lighting system for Blender.
. Integrates libsm64 into Blender, with Fast64 integrations.
. Level-of-detail and proxy system for Blender.
. Simplifies rendering image sequences and frame ranges, with batch rendering utilities.
. Interactive lighting addon for Blender.
. UV manipulation toolset that fills gaps in Blender's UV tools.
. Imports 3D models from Google Maps into Blender.
. Character creation (archived, succeeded by CharMorph).
. Estimates total animation render time from a single frame's render time.
. Precisely align, move, and measure objects and mesh parts.
. Extra Blender operators for healing and repairing surface meshes.
. Generates a maze on any mesh in Blender.
. Live-link plugin syncing Blender and other DCCs into Unity.
. Mesh-exchange tools for 3DCoat, Houdini and Modo.
. Blender Plugin that Converts Mixamo animations to work in Unreal Engine 4 with root motion.
. Real-time collaboration addon for Blender from Ubisoft Animation Studio.
. Real-time cloth-like behavior on meshes in Blender.
. Enhanced modifier UI for Blender, with a sidebar tab and popup.
. Open source human generator for Blender, a full rewrite of MakeHuman as an addon.
. Exports animations and weighted meshes compatible with the Unreal third-person mannequin without retargeting.
. Real-time collaborative editing inside Blender.
Free tier. Builds interactive web apps from Blender scenes.
Free tier. Octane GPU render engine for Blender, free tier.
. Renders Sequencer output multithreaded from the Render sidebar.
. One-click PBR node setup in Blender.
. Creates URDF, SDF and SMURF robot models in Blender.
. Display, edit, filter, render and export colored point-cloud PLY files.
. Browse, download and import Poliigon textures, models and HDRs from inside Blender, with material generation from texture sets.
. Faster editing tools for Blender's Video Sequence Editor.
. View, visibility, 3D cursor and snap presets for Blender.
. Bake PBR textures from the Principled BSDF in a few clicks.
. Create and modify projector lights in Blender.
. Adds extra properties and operators to the 3D View Sidebar.
Paid. NPR line rendering.
. Interactive blockout and object creation tool for Blender.
. Quickly switch workspaces and view the render menu in the viewport.
. Adds randomized geometry to any mesh in Blender.
. Blender addon to change scene fps.
. Command-line tools for Blender renders.
. Dynamic rigging tool that speeds up Blender animation workflow.
. Adds rigid-body and spring physics to bones in Blender.
. Preview VSE scene strips directly in the 3D View.
. On-screen keystroke display for Blender screen recordings.
. Write screenplays in the Blender Text Editor using Fountain markup, with correct formatting on export.
. Quickly switch alpha textures for sculpt brushes in Blender.
. Search selected text across Blender API/Python docs, Stack Exchange, source code and GitHub.
. Adds a true shot entity to Blender scenes for previs and layout.
. Import and export models between Blender and Sketchfab.
. Automates mesh slicing in Blender.
. Procedurally generates 3D spaceships.
. Adds springy dynamic motion to bones in Blender.
. Create and edit subtitles for movies or music in Blender.
. Iterative poking tool for Blender meshes.
. Node-based parametric modeling for Blender, aimed at architects.
. Text-animation addon for counters and GUI simulations in Blender.
. Free UV and texturing toolset for Blender.
Paid. Grows natural 3D trees for visualisation and film, with seasonal simulation.
. Switch the active Blender theme without leaving the 3D View.
. Renders tileable images in Blender.
. Computational and parametric design addon for Blender.
. Transform, crop and fade video strips in Blender's VSE.
. Procedural tree-model generation in Blender.
. Typewriter text animation for font objects in Blender.
. Manage texture layers for EEVEE and Cycles in Blender.
. Blender addon to export USDZ files.
. Free automatic UV-packing addon for Blender.
. Decomposes a 3D surface into near-convex parts for accurate collision meshes.
Paid. Toolkit for building interactive 3D web experiences from Blender.
. Overhauls Blender's VSE for quick keyboard-and-mouse editing with real-time feedback.
. Generates weld seams between meshes in Blender.
. Jiggle-bone physics for Blender rigs.
. Blender plugins to view 3D models from World of Tanks.
. Generates writing animation for selected Bezier curves in Blender.
. Official Blender user manual.
. Animation & Rigging Manual.
Paid. Blender books and tutorials for architectural visualization by Allan Brito.
. Official Blender Python API Documentation.
. Blog of Blender Python snippets to get started with scripting.
. Compositing Nodes List.
. Motion Tracking Manual.
. Free ebook on setting up a Python IDE to write Blender add-ons, worked through a sample plugin.
Paid. Hair creation course.
. Official Blender manual for the texture paint mode.
Free learning version of Houdini.See also: Software Reference → 3D Software: Free Tier
. Fast Houdini fundamentals primer.
. Procedural donut by Lewis Orton.
. Quick intro by Entagma.
. Official Houdini getting-started learning path.
. Official curated learning hub.
. Searchable content browser for all official Houdini tutorials.
Paid. Stephen Knipping's FX-focused course series (ILM).
. Assorted Houdini demo scenes and setups.
. Matt Estela's CGWiki, the deepest Houdini reference (Joy of VEX, LOPS, particles).
. Educational Houdini .hip files explaining techniques.
Free tier. Advanced design and mograph tutorials. Also Unreal and Blender.
. Collection of example Houdini .hip files.
. Setups and hip files from Johnny Farmfield.
. Shared collection of Houdini .hip files.
. Example .hip files from the 3Dmattias tutorial series.
. Blog of Houdini tips and workflow notes.
. SideFX presentation recordings from artists and studios.
. Tutorials and articles, including L-systems and procedural setups.
. Sandbox collection of Houdini scene files.
. Example .hip files and how-to setups.
. Weekly streams. FX, coding, Redshift (Twitch | YouTube).
. Community thread collecting tutorial .hip files.
. Official tutorials.
. Quick-reference index of Houdini SOP nodes.
. Bite-sized VEX lessons.
. Guide to writing OpenCL kernels in Houdini.
. Houdini Python wiki. Packages, shelf scripts, menu customization, node graph hooks.See also: Learning, Community & Industry → 3D Communities & Forums
. OdForce thread recreating Bees and Bombs animations in VEX.
. Light Path Expression recipes for Mantra rendering.
. OpenCL notes for Houdini.
. Python snippets wiki.
. Python startup scripts guide.
Paid. VEX snippet/code manager HDA by Shir Manor.See also: Modeling, Sculpting & Texturing → Houdini: Plugins & Tools
. Quick VEX reference by Mr Kunz.
. Practical introduction to VEX in Houdini with examples.
. VEX tutorials blog.
. Custom smoke solver walkthrough.
. FLIP splash technique.
. Paul Esteves. Secondary motion workflows.
. Legacy rigging series.
. Python snippets wiki.
. Art-directed paint splashes.
. Building growth animation technique.
. MoGraph Cloner tutorial.
. How to extract transform matrices.
. For loops and animated subdivisions.
. Astronomy and scientific viz in Houdini.
. Short Houdini tips and quick technique walkthroughs.
. Advanced muscles masterclass.
. Fun experimental Houdini repo.
. Node study slide deck.
. Point cloud to mesh guide.
Paid. Tighe Rzankowski procedural modeling course.
. Konstantin Magnus tutorials on procedural modeling, texturing, and tool building in Houdini.
. Official tutorial on USD basics in Solaris.
. Jake Rice on custom polywire.
. Various Houdini tools.
. Free tools by Nick Taylor (ManVsMachine).
Paid. Sparse fluid solver by Matthew Puchala.
Paid. Camera rigging tool HDA by Shir Manor.
. Collection of Houdini utility tools and HDAs.
. Real-world meshes via Google API.
. Quick reference of common Houdini geometry attributes.
. Rebuilt Houdini Engine for UE, 2x-15x faster.
. Winning tech-art tools: HPaint, Polyline Creator, Poly Slice Tool.
. Python scripts and utilities for Houdini.
. JDB Houdini Toolkit.
Paid. Interactive painting and manipulation of OpenVDB SDF volumes in Houdini.
. Motion graphics toolkit by Toadstorm.See also: Learning, Community & Industry → 3D Communities & Forums
Paid. Pipeline tools by Oliver Hotz.
. Open-source HDA library.
. Tools from ex-Valve animator.
. Extended official toolset.
Paid. Feather grooming.
Paid. Procedural noise generator HDA by Shir Manor.
Paid. VEX snippet/code manager HDA by Shir Manor.See also: Modeling, Sculpting & Texturing → Houdini: Plugins & Tools
. Set of tools for generating fractal and generative art.
Paid. Custom Houdini UI for browsing, previewing, and importing content.
. Node-based 3D system for cinematic physics effects. Standalone open-source Houdini alternative.
Free tier. FX, procedural modeling, VEX, pyro, destruction, fluid, fur, muscle, lighting, ML courses. Many free tutorials.
. Curated list of Houdini resources, tools, and learning.
. Houdini tips archive by Eetu Martola.
. Christopher Rutledge's Houdini community.
. Quick tips archive.
. Community Discord for Houdini FX and coding.
. Most active Houdini forum.
. Houdini subreddit.
. Chinese Houdini tutorials.
. Procedural-focused Houdini Discord.
. Houdini tools blog.
. Official Maxon tutorials.
Paid. C4D, motion graphics, animation, After Effects, design courses.
Paid. After Effects ↔ Cinema 4D bridge.
Free tier. VFX tutorials, Element 3D, Optical Flares.
Free tier. C4D assets and presets.
. C4D tips, shader switch workflows, productivity tricks.
Free tier. Advanced particle/dynamics system. Destruction, cloth, fluids.
Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures.See also: Software Reference → Material & Texture Creation Software
Open-source texture painting.See also: Software Reference → Material & Texture Creation Software
Generate normal, height, specular or ambient occlusion textures from a single image.See also: Software Reference → Material & Texture Creation Software
Node-based filter editor with library of thousands of textures and photo effects; standalone or Photoshop/Affinity plugin.See also: Software Reference → Material & Texture Creation Software
Fast, reliable, and simple tool for viewing PBR texture sets.See also: Software Reference → Material & Texture Creation Software
An Android and iOS app for generating materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice.See also: Software Reference → Material & Texture Creation Software
Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets.See also: Software Reference → Material & Texture Creation Software
Open-source procedural texture generator (Substance Designer alternative).See also: Software Reference → Material & Texture Creation Software
Free texture map generation from a single image.See also: Software Reference → Material & Texture Creation Software
Browser-based 3D texture painting and PBR material authoring with AI auto-texturing and a pre-made material library.See also: Software Reference → Material & Texture Creation Software
Create photorealistic, tileable, materials in seconds with mixing and painting.See also: Software Reference → Material & Texture Creation Software
Node-based procedural texturing.See also: Software Reference → Material & Texture Creation Software
Industry-standard 3D texture painting with smart materials.See also: Software Reference → Material & Texture Creation Software
Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow.See also: Software Reference → Material & Texture Creation Software
Tool designed to make procedural texture generation.See also: Software Reference → Material & Texture Creation Software
Free high-poly to low-poly baking (normals, AO, cavity).See also: Software Reference → Material & Texture Creation Software
. Standalone tool to remove baked shadows from model textures.
Free tier. Web app for creating textures, bump maps, and CAD hatches.
. GPU Texture generator using dear imgui for UI.
. Creates compressed texture files from image sources via CUDA-accelerated compression.
. Browser shader editor with inline error logs, autocompletion, and model/texture loading.
. Normal map generation from images.
. Procedural texture creation by connecting nodes in a graph.
Industry-standard 2D/3D CAD.
Browser parametric CAD via visual nodes (Rete, Blockly) or Monaco code editor. OCCT, JSCAD, Manifold backends.
AutoCAD-compatible DWG CAD; offers both perpetual and subscription licensing.
Dassault Systèmes CAD for aerospace and automotive.
Free open-source parametric CAD.
Free open-source 2D CAD.
Cloud-based CAD with free hobbyist tier (public projects).
Browser 3D CAD for packaging. Models folded/origami structures with folding simulation.
Open-source browser editor for 3D buildings, floor plans, rooms, roofs, furniture, and interiors.
Parametric mechanical CAD with simulation, generative design, and additive workflows.
NURBS-focused 3D modeling for architecture and product design.
Touch-first parametric/direct CAD on iPad, Vision Pro, Mac, and Windows.
High-end product engineering CAD/CAM/CAE; NX X is the cloud SaaS variant.
Mechanical CAD for engineers.
Parametric 3D CAD modeling tool.
Free lite version (up to 50 photos).
Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations.
Professional photogrammetry with GIS features.
A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a
A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface.
Cross-platform mobile photogrammetry.
Free, open-source photogrammetry. Node-based, GPU-accelerated.
Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios.
A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style.
Large-scale open project for 2D/3D image and point cloud processing.
Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing.
Desktop Gaussian Splatting tool. Train, clean, edit, export.
World’s largest photogrammetry 2D and 3D asset library. Now it is free for the Epic Games accounts (only UE projects).
Fast, high-quality photogrammetry (now Epic Games). PPI pricing.
Free mobile scanning, Gaussian splat support.
Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake.
Voxel-sculpt build of 3D Coat aimed at 3D-print workflows.
Texturing-only variant of 3D Coat. PBR paint and bake, no sculpt or retopo modules.
Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry.
iPad sculpt-to-retopo app. Clay sculpt plus auto-quad retopology for game/film topology, from Naam.
Standalone UV editor, flatten-based.
Free, open-source auto-retopology.
Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge.
Standalone retopology and baking.
Advanced UV packing, UDIM support. Blender addon + standalone.
iPad UV unwrap and texture paint app from Naam. Pairs with Cozy Blanket for full iPad asset workflow.
. Animation tutorials by stick-figure animator.
. Animation for Anyone series.
. Motion design.
. Unreal Engine cinematics: animated decals, cinematic environments, faster filmmaking.
. Animation and motion.
. Motion design education.
. Interactive web explainer of the 12 principles of animation.
. Animation industry and technique.
Game-ready character animation from video. BVH/FBX export.See also: Software Reference → AI Motion Capture Software
Free open-source motion capture system (traditional, not AI).See also: Software Reference → AI Motion Capture Software
Free facial mocap via iPhone into Unreal/Maya/Blender.See also: Software Reference → AI Motion Capture Software
Highest-accuracy AI mocap with multi-camera triangulation.See also: Software Reference → AI Motion Capture Software
Browser-based mocap with hand tracking and standard format export.See also: Software Reference → AI Motion Capture Software
Free AI mocap from webcam or video.See also: Software Reference → AI Motion Capture Software
Character animation from video or image input.See also: Software Reference → AI Motion Capture Software
Free tier. Motion-capture library from Reallusion.
. Open-source controlled video animation from poses.
. Free motion-capture dataset from Bandai Namco R&D for research and personal use.
. 2500 free human motion-capture clips in BVH format.
. Rigged characters, auto-rigger, and free animation library (Adobe).See also: Animation & Rigging → AI Motion Capture & Animation
AI-assisted physics-based keyframe character animation; free for non-commercial use.
. Helloluxx lighting tips.
. Blender CG art and lighting tutorials by Gleb Alexandrov and Aidy Burrows.
. Improve C4D lighting.
. Shadows, volumetrics, HDRI, and area light techniques.
. Beginner C4D lighting.
. Jarred van de Voort, NAB 2023.
. Art-directing lights across cloners.
. Interior materials and lighting.
. Redshift lighting techniques.
. Light groups workflow.
Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation.See also: Software Reference → Pipeline & Production Management Software
Free tier. Web tool to create custom IES light profiles.
. UE5 product viz iPhone lighting breakdown.
Procedural node-based DCC for VFX, simulation, and FX.See also: Software Reference → 3D Software: Paid
Node-based WebGL design tool, used for procedural geometry, particles, materialsSee also: Software Reference → Misc 3D Utilities Software
. Detailed ray tracing tutorial series using OpenGL (LWJGL) by Kai Burjack.
. Open-source project with resources on learning 3D game shaders.
. Clear breakdowns of SSAO, bloom, SSR.
. Book covering the 3D math foundations for graphics and game programming.
. Collection of shader and math related resources.
. Series of posts introducing shader coding, oriented to developers with little to no knowledge of shaders.
. Classic paper debunking "a pixel is a little square." Also an intro to sampling.
. Jensen & Buhler. SIGGRAPH 2002.
. Cerezo et al. Visual Computer 2005.
. A-trip-through-the-graphics-pipeline.
. Advanced cel shader material breakdown.
Paid. Workshop by Matt DesLauriers going deeper into graphics programming, math, and shaders.
. Blender shader editor material tutorials.
. Shaders and maths. Well explained and very interesting.
. Video tutorial on the basics of creating art with shaders.
. Shader artist (ShaderToy XT95).
. Custom UE5 anime/toon/cel shading model. Works with launcher engine versions.
. Tools for tracing OpenGL, Direct3D, and other graphics APIs.
. Physically-based global illumination rendering engine.
. Real-time rendering, post-processing effects, and advanced graphics techniques.
. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
. Setup Blender to work with ACES using OpenColorIO.
. Blender addon adding a material panel that builds Metallic/Roughness or Specular/Gloss node setups on the Principled BSDF.
Free tier. Online material/shader storage add-on for Blender. Save node groups to a personal library and search/upload from inside Blender.
. Collection of NPR shaders for Blender (EEVEE Comics Shader, Erisdraw3D, EEVEEToon).
. Live-coding editor for OpenGL pixel shaders, where the results appear on background as you edit the code.
. Blog on real-time rendering, shader programming, and game engine development.
. Tutorial on using Firefox developer tools to debug WebGL shaders.
. Morgan McGuire's site with real-time rendering articles, research papers, and graphics data.
. C# and shader tutorials for Unity.
. Cel-shading playlist (17 videos), UE with Lumen.
. Cel shader project for Unreal Engine 4.
. Open-source library for 3D globes and maps.
. Real-time 3D shader visualiser. Uses the Shadertoy API to bring thousands of existing shader artworks into a cinematic 3D environment.
. Shader and script for a circular color picker.
. AMD tool suite with a debugger, profiler, and frame/shader analysis.
. Paper on compact YCoCg frame buffer for small IBL buffers.
. WebGPU compute shader editor for experimenting with GPU graphics in the browser.
. CppCon 2018 talk on rapid prototyping of graphics shaders in modern C++.
. Cracked Ice material tutorial.
Paid. Workshop by Matt DesLauriers on generative art, interactive animations, 3D graphics, and shaders.
. Introduction to custom shaders, uniforms, textures, and lighting in three.js.
. Unity shader tutorials (URP focus). Intro to Shader Graph, HLSL, depth, vertex displacement, dissolve, portals, water, fire. Beginner to advanced.
. Online shader editor.
. ACM Trans. Graph. 2007.
. High-performance ray tracing kernels that help engineers improve photorealistic rendering performance.
. Detailed corrections to the PBR theory page on learnopengl.com.
. Ngan et al. Eurographics Symposium on Rendering 2005.
. Blender addon adding physically based, photometric lighting presets to the Add menu.
. Blog on rendering, optimization, and low-level graphics programming with a focus on practical techniques.
. GPU Gems 1, Chapter 25.
. Fast Terrain Rendering Using Geometrical MipMapping.
. Lacroute & Levoy. SIGGRAPH 1994.
. Fast Fourier Transform ocean rendering for Three.js.
. PBR engine, available on all platforms (desktop, mobile).
. Flow Map Shader for Unity3D. Used with sprites.
. Modification of Unity's sprite shaders supporting Fog.
. Interactive fragment shader tutorial.
. Program to edit and visualize GLSL shaders, mainly focused on fractals and generative systems.
. Animation library for React, usable with react-three-fiber via the framer-motion-3d package.
. Unofficial fSpy/Maya bridge which also creates projection shaders.
. Shader that lets you make realistic glass with EEVEE.
. Jensen, H. W. Rendering Techniques 1996.
. Unity Shader Graph glow effect test.
. GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
. Online live editor for fragment shaders.
. Simple WebGL fragment shader editor.
. Console-based GLSL sandbox for 2D/3D shaders, for a creative pipeline agnostic to the target platform.
. Write-up on glslViewer, a live-coding console tool that renders GLSL shaders.
. Blog on GPU programming and advanced rendering techniques, often featuring excerpts from the GPU Zen book series.
. Introduction to 3D graphics programming covering shaders, math, and post-processing, from Newcastle University.
. Papers, talks, implementations aggregated by community.
. Replacement for Unity's terrain grass shader with alpha-blended rendering and touch bending.
Free tier. Animation library for CSS and JavaScript, framework agnostic and usable with three.js, backed by plugins like ScrollTrigger and Flip.
. HDK/GLSL implementation of Gaussian Splatting in Houdini.
. Academy slides on how a GPU shader works.
. Tutorial on faking a 3D depth effect in WebGL with displacement maps.
. Guide to reading compiled shader assembly.
. Explore the math behind shaders.
. Hardcore math applied to computer graphics by one of the best-known shader authors.
. Covers alpha-blending with triangulated instanced lines.
. Open-source library of high-performance, high-quality denoising filters for ray-traced images.
Paid. Textbook on interactive computer graphics with shader-based OpenGL (6th ed.).
. Introduction to pixel shaders in three.js.
. Part 1 of an introduction to shaders using three.js.
. Index of Refraction values list for use with 3D applications.
. GLSL shaders for use in interactive applications.
. Ubisoft 3D programmer posts a weekly summary of articles on 3D graphics. Shader tutorials, real-time rendering papers, etc.
. Introduces the VK_KHR_dynamic_rendering Vulkan extension.
. Deep rendering concepts from scratch (lighting, shadows, PBR, SSAO).
. Learn OpenGL guest article on skeletal animation.
. Learn OpenGL chapter on text rendering.
. Introduces Rotors in Geometric Algebra.
. Levoy & Hanrahan. SIGGRAPH 1996.
. GLSL core tutorial series by Lighthouse3D.
. Toon and NPR shading for Blender.
. Blender addon that imports materials and shaders from a single URL.
. Multi-language shader library of reusable functions.
. Granular, multi-language shader library built for performance and flexibility.
. 2D/3D graphics engine for modern OpenGL.
. YouTube channel with shader case studies.
. Manga/outline shader playlist (18 videos): outlines and toon shaders.
. Baking guides, PBR theory, technical articles.
. Matcap - creating a spherical reflection/environment mapping shader.
. Memory management chapter from the PBR Book (pbrt).
. Walter et al. Eurographics Symposium on Rendering 2007.
. A research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library.
. Moebius-style rendering: Sobel filter on depth map, crosshatch, fades.
. How to use a blendmap to multitexture a terrain.
. Digital art platform for creative coders (fragment shaders, JavaScript Canvas).
. Baatz et al. EGSR 2021.
. Blender addon that converts Geometry, Shader, and Compositing node trees into legible Python scripts and add-ons.
. Web node-based shader editor with react-three-fiber export.
. Beginner tutorial series on creating 3D games with OpenGL.
. Short introduction to OpenGL shaders by Anton Gerdelan.
. Slide deck on OpenGL/GLSL shader programming.
. Veach & Guibas. SIGGRAPH 1995.
. Path tracing 3D fractals in a fragment shader, by Mikael Hvidtfeldt Christensen.
. Shader artist and educator, main contributor to The Book of Shaders.
. Source code for pbrt, the renderer from the third edition of "Physically Based Rendering: From Theory To Implementation".
. Ray tracer from "Physically Based Rendering: From Theory to Implementation" book.
. Third edition of the PBR book online, with the ray tracer implementation.
. Full book free online. Definitive PBR reference.
. Learning resources and papers on physics-based animation.
. Minimal WebGL 2-only rendering library.
. Interactive introduction to graphics programming.
. Tarot-style deck for learning GLSL shaders, each card pairing a visual element with its shader code, ordered simplest to most complex.
. Code library for the PixelSpirit Elements deck of GLSL shader cards.
. Premoze et al. Rendering Techniques 2004: 15th Eurographics Workshop on Rendering.
. Modified Unity Standard shader implementing procedural stochastic texturing.
. Texture mapping system developed by Walt Disney Animation Studios for production-quality rendering.
Paid. Pyro and fire shader presets for Redshift, Arnold, and RenderMan.
. Sam Lapere's blog, leads the scientific team at EPFL Blue Brain Project. Lots of post about real time rendering
. Book of standalone chapters on various ray tracing topics.
. Second volume of standalone chapters on ray tracing topics.
. Peter Shirley's free book to get you implementing a basic ray tracer in C++ in about 40 pages.
. Three short books explaining path tracing concepts and building a software renderer from scratch.
. By Peter Shirley, builds on the first book by adding effects like textures and motion blur.
. Peter Shirley's last book in the series, covering more mathematical themes for complete renderers.
. Raymarcher in Unity 5.
. Companion site to the book, massive curated link collection.
. Blog tied to the Real-Time Rendering book series, with rendering techniques, industry news, and research.
. List of recommended books on the Real-Time Rendering site.
. Realistic ocean and water shader for Three.js with notes on the approach.
. General discussion and showcase for shaders.
. Free open-source graphics debugger that captures and analyzes frames from DirectX, Vulkan, and OpenGL applications.
. Test scenes in Tungsten, Mitsuba, and pbrt-v3 formats.
. Companion resources for the UNITE Boston 2015 talk Writing Shaders: YOU can do it!
. Extensible WebGL-based engine for high-detail 3D visualisation.
. Ray tracing, rasterization, math foundations from first principles.
. All you need to know about SDFs and other shader magic.
. Kindlmann & Durkin. IEEE Symposium on Volume Visualization 1998.
. Shader derivative functions (ddx/ddy), useful for normals.
. TyphoonLabs OpenGL shader designer.
Paid. Using a few modifiers and a nodegroup, realtime shader displacement in EEVEE is now possible.
. Tutorial on live-editing WebGL shaders with Firefox developer tools.
. Unity shader effects.
. Project files for the Brackeys Shader Graph tutorials in Unity.
. System using T4 Templates to generate Unity ShaderLab code in the editor.
. JavaScript library for interactive procedural 2D/3D shaders, with a built-in raymarcher, SDFs, and boolean operations.
. Lightweight tool for creating and testing HLSL and GLSL shaders.
. Node-based Unity shader editor, no coding required. Open source and unmaintained.
. Online shader editor and asset manager that exports shaders for Three.js, Unity, and other engines, with visual shader editing.
. Open source home for art made with code (WebGL1/2, JavaScript Canvas, P5.js).
. Documentation on GLSL.
. OpenGL ES shading language reference.
. Container for a range of handy Unity shaders.
. YouTube channel about shaders.
. Visual editor for building shaders by composing shaping functions.
. Videos about ShaderShop.
Paid. Modern shader IDE for programmers and FX artists.
. Shadow matte shader for Unity.
. Garry S. Brown. IEEE Transactions on Antennas and Propagation 1980.
. Set of shaping functions for shaders.
. Live GLSL shader editor, viewer, and validator.
. Modular WebGL shader and graphics tools.
. Geometry shader generating fur on the GPU.
. Collection of intersection algorithms.
. Stylized comic book shading in UE without post-processing.
. Free official Substance Painter/Designer tutorials.
. GLSL shader prototyping tool.
. Lehtinen et al. SIGGRAPH 2011.
. GPU Gems 2 - Chapter 02.
. Tutorials on shaders using ShaderToy, mostly videos on procedural generation.
. Interactive intro to GLSL fragment shaders.
. Shader glossary by theme.
. Online tool for creating and editing GLSL shaders in the ISF format, used in VJ software, live performance, and interactive installations.
. Article on why shader permutations explode in real-time engines.
. Article on strategies for managing shader permutation explosion.
. Blender tool that converts Blender files directly to Three.js.
. Free online shader editor.
. Ray tracing compute shader tutorial for Unity.
. Extended camera renders particles, then metaball processing via shader.
. Source code for an Outline Shader tutorial. Detects edges using the depth and normals buffers.
. Raymarching and rigidbody interaction example.
. Collection of Unity shader snippets and gotchas.
. Sketches made with ShaderLab in Unity.
. Full project and code for a set of Unity shader tutorials.
. Unity project researching shaders and particle systems.
. Unity3D shader learning examples.
. Shaders for various noise functions on the GPU.
. USD Schemas and tools for exchanging Arnold shader information between multiple 3rd party packages.
. Platform for creating and sharing vertex shaders, with a focus on artistic and experimental uses.
. YouTube playlist about vertex shaders.
. Procedural vertical dissolve shader. Tweak edge color, noisiness, waviness, rim light, emission scrolling.
. Curated collection of good reading about VFX and CG.
. Vilar's shaders for VRChat.
. Novák et al. SIGGRAPH 2012.
. Tools for constructing real-world terrain in interactive 3D form.
. Blog post on getting started with WebGL 2.
. Blog post on what is new in WebGL 2.
. In-depth WebGL resource covering 3D rendering, lighting, and 2D transforms from first principles.
. Editor for working on JavaScript code and GLSL vertex/fragment shaders side by side, with organized formatting and highlighting.
. Framework for developing 3D web apps with physics.
. Cel shading of two thresholds with a blur/gradient between them for Unity.
. Deep dive on writing an efficient Vulkan renderer.
. Web graphics SDK for AEC/BIM applications with 3D tiles, real-world coordinates, and double precision.
. Octane tutorials and assets.
. Arnold polymesh to volume conversion.
. Karl Li's hobbyist physically-based renderer project page with technical write-ups.
. Light transport theory. Foundational PBR thesis.
A free interactive path tracing renderer for height maps.
With Pixar's USD system emerging as a tool for 3D graphics pipelines and interchange, this addon is meant to add first class support for USD and the USD Hydra rendering system to Blender.
CPU/GPU hybrid production renderer, bundled with Maya/3ds Max.
CPU renderer for arch-viz and interiors.
CPU/GPU path tracer. Bundled free with Blender.
Real-time GPU renderer for arch-viz.
Physically based path-tracing renderer with a USD Hydra delegate and Arras distributed/cloud rendering.
Chaos real-time rendering plugin for Revit, SketchUp, Rhino, Archicad, Vectorworks. Subscription only since mid-2025.
Production renderer used on feature films.
Glare Technologies unbiased GPU/CPU renderer with multi-GPU, denoising, and SSS.
CPU/GPU USD-native renderer, bundled with Houdini.
CPU real-time ray tracing for product visualization.
AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022.
Provides you with everything you need to create photorealistic renderings interactively, in both desktop Web browsers and Windows application.
Real-time architectural visualization renderer with cloud rendering bundled.
Free open-source CPU/GPU unbiased renderer.
Non-photorealistic rendering (NPR) framework. Real-time, customizable rendering for animation and illustration. Works as a Blender render engine.
Real-time PBR viewer, baker, and renderer. Common in game/jewelry portfolios.
Next Limit unbiased physically-correct renderer; plugins for Studio, Rhino, SketchUp, C4D, Maya, 3ds Max, ArchiCAD, form·Z.
DreamWorks' open-source MCRT production renderer used on feature films.
GPU unbiased renderer with free tier.
Physically-based engine, product by AMD.
AMD's GPU path tracer, free and cross-vendor.
GPU-biased production renderer.
Pixar's CPU/GPU hybrid production renderer. Free for non-commercial.
Real-time GPU renderer from Epic for arch-viz.
CPU/GPU hybrid renderer for arch-viz and product viz.
LED-wall and xR virtual production platform with RenderStream.See also: Software Reference → Virtual Production Software
Real-time graphics for live events and virtual production.See also: Software Reference → Virtual Production Software
Real-time AR and virtual studio platform built on Unreal Engine.See also: Software Reference → Virtual Production Software
Real-time broadcast graphics and virtual studio platform.See also: Software Reference → Virtual Production Software
Real-time VFX engine for broadcast and virtual production.See also: Software Reference → Virtual Production Software
. Layer-based real-time compositor that plays out professional graphics, audio, and video to multiple broadcast outputs.
. Omniverse blueprints and reference pipelines.
. Everyday compositing plugins for Nuke.
. Procedural art and creative coding.
. Tech art breakdowns on YouTube.
. VS Code extension for Nuke Python/BlinkScript development.
. Sublime Text package to send Python/BlinkScript code into Nuke.
. Layered, code-driven graph editor for building reusable rigging and pipeline logic.
. USD plugins for Arnold, Houdini, Katana, and Maya.
. Game Art Tricks and Workflow Tricks. Technical breakdowns of how games achieve effects (mirrors, fog, rendering tricks).
. Tech art tutorials.
. Viewer for comparing rendered image versions side by side.
. Free Nuke CopyCat ML model plus tutorial. Recovers clamped highlights and reduces 8-bit color banding. Downloadable .cat file.
. Ian Failes. Shot breakdowns and artist Q&As across VFX features.See also: Learning, Community & Industry → 3D Inspiration & Showcase
Paid. Lee Lanier. Applied, project-based comp instruction.
Paid. Standard text on digital compositing. Math + practical workflow.
Paid. Ron Brinkmann's theoretical canon for digital compositing.
. Legacy VFX-making journal archives.
Paid. Paid Nuke compositing courses and career training from working VFX compositors.
Paid. Tobias Wiesner's paid mentorship-style Nuke courses. Deep compositing focus.
. Official Foundry training. Free tutorials plus certification tracks.
Mixed. Pro Nuke compositing tutorials and breakdowns from CG Supe Hugo Guerra.
. Canonical Nuke community library. Gizmos, scripts, tutorials, plugins.See also: Software Reference → VFX & Compositing Software
Paid. Steve Wright (author of the standard Nuke text) structured comp course series.
. VFX supervisor interviews per film.
Paid. Paid VFX career courses. Nuke + Houdini overlap.
Motion graphics and compositing.
Photo and film stylization plugin and standalone. Filters, grain, lens FX, color.
Standalone particle generator. Free version; Pro features available inside Continuum.
Simple open-source node-based compositing software.
Boris FX broadcast/post effects collection. Titles, particles, image restoration, color.
Node-based compositing, free with Resolve.
Real-time VFX editor and runtime.
Real-time volumetric fluid sim (fire, smoke, explosions).
Free node-based compositing software from Blackmagic Design.
Real-time terrain generation.
Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions.
Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini.
Real-time liquid simulation.
Projection mapping software.
Web-based animation creator.
Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion.
Free open-source node compositor, Nuke-like.
Industry-standard node-based compositing software by The Foundry. Free non-commercial version available.
Industry-standard compositing. Non-Commercial free version available.
Maxon-owned VFX/motion suite. Trapcode, Magic Bullet, VFX Suite, Universe.
Live visuals and VJ software.
Boris FX 270+ VFX/transition plugins for AE, Premiere, Resolve, Nuke, Flame, Avid, OFX hosts.
Boris FX node-based roto/paint compositor with AI-driven matte tools.
Graph-based procedural real-time motion graphics for live performance or rendering.
Node-based real-time visual programming for interactive media, installations, and live visuals.
Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion.
High-end matchmoving (major VFX studios).
Free, open-source single-image camera matching → Blender.
Professional matchmoving, object tracking, mesh generation.
Camera tracking with lens distortion solving.
LED virtual production stages and ARFX Pro plugin.
Virtual production and broadcast compositor with Unreal integration. Free Community tier.
Virtual set and AR for broadcast.
LED-wall and xR virtual production platform with RenderStream.See also: Software Reference → Virtual Production Software
Industry-standard lighting control console and software for live shows, theatre, and broadcast.
Real-time graphics for live events and virtual production.See also: Software Reference → Virtual Production Software
Real-time AR and virtual studio platform built on Unreal Engine.See also: Software Reference → Virtual Production Software
Real-time 2D/3D creation, compositing, and video-mapping engine.
Real-time broadcast graphics and virtual studio platform.See also: Software Reference → Virtual Production Software
Real-time VFX engine for broadcast and virtual production.See also: Software Reference → Virtual Production Software
. After Effects and motion design.
. Free motion graphics templates.
. Essential AE expressions.
. Multichannel EXR workflow in Fusion.
. Split EXR in Fusion guide.
Free open-source motion graphics and 2D vector animation. After Effects-style workflow.See also: Software Reference → 2D & Animation Software
Free open-source node compositor, Nuke-like.
Graph-based procedural real-time motion graphics for live performance or rendering.
. Advertising reference.
Free tier. Free and premium motion presets, transitions, and effects packs installable directly via a panel inside After Effects.
. Join the After Effects community on Facebook.
. A node-based visual scripting system designed for motion graphics in Blender.
. A node-based visual scripting system designed for motion graphics in Blender.
. Style frame showcase.
. Title sequence deep dives.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. Motion design gallery.
. Blender add-on for motion graphics.
. Visual effects and motion inspiration.
. Curated film stills archive. Free.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Free tier. Film frame search engine.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. Community showcase for motion design and music video work by video professionals.
. Community-submitted archive of motion design, typography, 3D, and VFX references, filterable by category and format.
. Tool for exporting camera and locators from Houdini to After Effects.
. Motion design portfolio and resources.
. In-depth After Effects tutorials focused on motion design.
. Motion design showcase.
. Data-driven render automation for After Effects.
. Title sequence collection.
Free tier. Phrase-based film clip search.
Paid. Multi-track clip editing directly in After Effects with NLE-style tools like ripple edit, rolling edit, slip, and slide.
. A React renderer for Unreal Motion Graphics with Unreal.js.
. The After Effects subreddit for community discussions and sharing.
Paid. Shape-layer-based IK limb rigging system for fast character animation with one-click rig creation.
Paid. Searchable film still library for storyboards and references.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Free tier. Motion design and animation showcase.
Paid. A set of 3D motion graphics and visual effects plugins for After Effects.
Real-time VFX editor and runtime.
Projection mapping software.
Web-based animation creator.
Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion.
Maxon-owned VFX/motion suite. Trapcode, Magic Bullet, VFX Suite, Universe.
Live visuals and VJ software.
Node-based real-time visual programming for interactive media, installations, and live visuals.
Paid. Motion design app with layer timeline and node compositing.
. Visual reference of common easing curves with code snippets.
Paid. A 3D plugin for After Effects that allows you to import and animate 3D models.
Free tier. Browser-based collaborative motion design tool.
Free tier. Editor for Lottie animations targeting apps and websites.
. Lens simulation gizmo for Nuke.
. Experimental motion tool.
. Reference chart of motion design principles and techniques.
Paid. Creative motion and visual tools.
Paid. WebGPU motion design tool running in the browser, with macOS and Windows builds.
. Library for physically accurate animations, works with react-three-fiber.
USD-based motion graphics, compositing, and VFX (After Effects alternative). Free for individuals incl. commercial use. Originally Left Angle, now Maxon.
Procedural 2D motion design (After Effects alternative). Free tier available.
Industry-standard illustration and comics with animation timeline.
Browser frame-by-frame 2D animation. Layers, onion skinning, GIF/MP4 export. Files stay local.
Open source 2D skeletal animation. Flash-origin workflow, runtimes for multiple engines.
Free open-source motion graphics and 2D vector animation. After Effects-style workflow.See also: Software Reference → 2D & Animation Software
Pixel art and sprite animation tool (free).
Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026.
LibreSprite is an open source fork of Aseprite.
Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support.
2D vector and bone-rigged animation.
Studio Ghibli's animation engine, open-sourced.
Pixel art editor.
Browser pixel-art tool w/ vectorization.
Node-based 2D VFX and compositing for pixel art.
Turn any image into pixel art.
Free pixel art editor (made in Godot).
Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms.
Pixel Art Editor for OSX
Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing.
Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games.
IPad painting app. Procreate Dreams for animation.
Pixel art editor for tilesets, levels, animations.
Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics.
Free ASCII art editor with layers, animation, and palette tools. Built for roguelike and terminal art.
Interactive animation for apps and web.
2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin.
2D VFX and sprite animation.
Modern tool for sprite animation (2D bone rigging).
Free open-source 2D vector animation.
2D and stop-motion animation (OpenToonz fork w/ modernized UI and features).
Sprite sheet packing, multi-engine export.
Professional 2D animation (studio standard).
Industry-standard storyboarding software.
Encoding and delivery companion app for Final Cut Pro.
Motion graphics app and FCP template authoring tool from Apple.
Long-standing film/TV finishing NLE. Standard for collaborative editorial in features and broadcast post.
Simple OSS cut/filter/encode tool. Not a full NLE.
ByteDance's free desktop/mobile editor, dominant in social workflows.
Microsoft's browser editor bundled with Windows 11.
Free professional editing, color grading, Fusion, Fairlight audio.
Transcript-driven video and podcast editor. Edits by editing the text.
Wondershare beginner-friendly editor; watermarked free tier.
Apple-native NLE with magnetic timeline.
Free open-source video editor built with Godot (alpha).
Artlist-owned editor + VFX combo. Free tier plus Pro paid version.
Apple's free consumer editor for macOS and iOS/iPadOS.
Pro NLE with free tier (1080p export) and paid Pro/Create tiers. Used on feature films historically.
Software designed for capturing, compositing, encoding, recording, and streaming video content efficiently.
Award-winning free and open-source video editor for Linux, Mac, and Windows.
One-time-purchase consumer Premiere variant.
Industry-standard NLE from Adobe.
Browser editor with auto-subtitles, AI tools, and screen recording.
Consumer/prosumer Vegas variant for hobbyist editing.
Magix Windows NLE with track-based timeline, HDR, and AI-assisted tools.
Windows non-linear editor, free + Pro tier.
Session and arrangement DAW. Standard for electronic music and live performance.
Professional audio workstation.
Sound design app that places SFX, foley, and music against picture from typed cues.
Open-source modular DAW where patch cables rewire the signal path while it plays.
Retro and chiptune SFX generator (browser and desktop).
DAW with deep modular Grid synthesis engine.
Full Sonar successor, free on Windows.
Strongly timed audio programming language for livecoding and synthesis.
Sound and music computing system with a text-based orchestra and score model.
Steinberg DAW with strong MIDI and scoring.
Reference Dolby Atmos production renderer.
Pro EQ, compressor, reverb, and limiter plugins (Pro-Q, Pro-L).
Professional audio built into DaVinci Resolve.
Pattern-based DAW with lifetime free updates.
IRCAM-derived object-based spatializer for immersive mixing.
Industry-standard adaptive audio. Free for indie <$200k.
Node-based procedural SFX generator for games.
Free Apple DAW with built-in loops, drummers, and amp models.
Industry-standard audio restoration suite.
Performance-driven foley and monster vox plugins (Reformer, Dehumaniser).
Apple pro DAW for macOS and iPad.
Visual patcher for audio, MIDI, and video (Jitter).
Pitch and timing editor that separates notes inside polyphonic recordings.
Free waveform editor with real-time effect preview and large-file handling.
Industry standard for post-production audio mixing and finishing.
Open-source visual programming environment for audio, MIDI, and multimedia.
Tracker-style DAW with sample-level editing and per-line command control.
Code-based music livecoding environment, education-friendly.
CGI-style 3D sound design with thousands of simultaneous sources. Big in immersive/film audio.
Desktop SFX platform with curated library and local library management.
Node-based patching front end for the Composers Desktop Project sound manipulation tools.
Physics-based spatial audio by Valve. Free.
Browser TidalCycles port (JS).
PreSonus drag-flow DAW.
Server-based audio synthesis and livecoding language.
Open-source hybrid synthesizer with wavetable, FM, and subtractive engines.
Haskell-based pattern livecoding for algoraves.
Open-source Eurorack modular synthesizer emulator. Free core; paid Pro and premium modules.
Spectral warping wavetable synth. Free tier covers most sound design work.
Tracktion DAW with unlimited tracks at no cost.
Modular music sandbox inspired by analog synthesizers (Early Access).
AAA audio middleware with free tier.
. Official addon, plugin, and asset marketplace (beta). Replaces the legacy Asset Library.
. Official docs. GDScript, C#, 2D/3D, shaders, physics, networking.
. Feature request tracker and roadmap.
. Community shader library with visual previews.
. Full-featured dialogue and timeline system.
. Unofficial fSpy importer for Godot.
. Godot 4 glTF runtime import.
. Package manager for Godot using npm.
. Steamworks SDK integration.
. Unit testing framework for GDScript.
. Behavior trees and state machines.
. Dynamic camera system (Cinemachine-inspired).
. Intelligent 2D terrain/shape tool.
. Returned in 2024 with Godot content.
. Dev logs and tutorials.
Free tier. Premium courses plus free YouTube tutorials.
. Interactive GDScript learning.
. Bastiaan Olij YouTube. Godot OpenVR and XR tutorials.
. Clear beginner-friendly guides.
. Tutorials and game dev challenges.
. Godot-focused tutorials.
. Official Discord.
. Official forum.
. 350k+ members, very active.
Official supported IDE for Unity in Windows platform. Mac version here.See also: Software Reference → Pipeline & Production Management Software
Paid. Scripts for creating 2D ropes in the editor or at runtime.
. Official Unity tech demos for 2D features.
. Fifty Unity tips spanning editor tools, serialization, and UI shortcuts, with a mobile focus.
. Recreation of a Dishonored 2 effect in Unity.
. Multithreaded 3-axis A* pathfinder for Unity.
Paid. Fast pathfinding system for Unity with grid, navmesh, and point graphs.
. Decouples data from behavior in Unity.
. Lightweight dependency injection container for Unity.
. Unity extension for placing AdMob banners in Android games.
. Unity 5 AI learning project with behavior trees and A* pathfinding.
. WebRTC-based networking plugin for Unity.
. Sample running Akka.NET in Unity.
. Example Unity project from Unity Technologies demonstrating several features.
. Bakes legacy animations into textures, targeting ECS.
. Timeline editor for Unity.
. Manual for Unity's cross-platform AR framework (ARKit, ARCore).
. Open-source visual scripting and state machine system for Unity.
. Official Unity editor tools to audit project assets and fix errors.
. 2D A* pathfinding for Unity.
. Gradle plugin to run Unity batchmode commands and unit tests and export .unitypackage files.
. Audio recorder component for Unity.
. Generates a Unity Texture2D from an AudioClip.
. Unity editor helper that auto-saves the scene to minimize lost work.
. Thin application framework for Unity.
. Master server framework for Unity.
. Text outline and vertex effects for Unity UI.
. Unity game patcher and plugin framework for modding shipped games.
. Manage preprocessor directives in Unity.
. Gist: improved scripting define symbol management for Unity.
. Illustrator pen-tool style bezier editor for Unity.
. Bitpacking and serialization libraries behind the NetworkSyncTransform and TransformCrusher Unity assets.
. BitCake's collection of Unity workflow tools.
. Visual scripting for Unity to build gameplay and interactive systems without code. Now bundled with Unity as Visual Scripting.
. Editor for authoring shoot-em-up bullet patterns.
. Clean-architecture framework for Unity.
. Third-person chase-camera system for Unity.
. Car paint material for the Unity Standard Assets car.
. Partial Go-channel implementation for Unity.
. 2D controller that behaves like Unity's CharacterController component.
. Charon game data editor plugin for Unity to define data structures, edit data, and access it from code.
. Hotkey reference for the Unity editor.
. Collection of small reusable Unity property drawers.
. Serializable references to System.Type with a custom property drawer for dropdown class selection.
. Android plugin generator for Unity.
. Lightweight color palette asset for Unity.
. Coloring book game for web and iOS made with Unity.
. In-game console and command terminal for Unity.
. Companion code for the Complete Unity 2018 Game Development book.
. Visual scripting language for Unity, no code required.
. Prototype for runtime cooperative level design in Unity.
. Chainable coroutine helper for Unity.
. Cosine gradient generator for Unity.
. Sample Unity TCP client with a C++ (Boost) server.
. Crop and resize textures in the Unity editor.
. Utility-based AI framework for C# and Unity.
. Console for Unity debugging and logging remotely.
. Encode arbitrary curves into textures and apply them to materials or shader properties.
. Custom 2D colliders for Unity.
. Generates line and polygon meshes in Unity.
. Pixel-perfect orthographic camera script for 2D Unity scenes.
. Deformer system for Unity meshes.
. deltaDNA analytics and smartads mediation SDK for Unity games.
. Collected Unity tips and tricks posted by developers.
. Real-time voice chat asset for Unity multiplayer.
. Download manager gist for Unity.
. Unity editor extension that tracks compile time.
. Command palette for Unity to run methods and open scenes.
. Dual quaternion skinning implementation for Unity.
. Simple easing-function implementation for Unity.
. MOBA game template for Unity.
. Unity tweening system built on ECS that also works with GameObjects.
. Reactive ECS framework for Unity built on UniRx.
. Unity legacy edge-detect image effect ported to Post Processing Stack v2.
. 3D scroll view for Unity (NGUI and uGUI support).
. ECS-backed C# enums as Flux/Redux actions in Unity.
. 3D jump-point-search pathfinding for cube-based games in C#.
. Game data editor for Unity for entering, maintaining, and consuming game data.
. Mesh slicer framework for Unity, written in C#.
. Makeshift Cloud Firestore C# API for Unity over REST. Basic functions only.
. Aras Pranckevicius gist on driving fixed-function render states from materials and scripts in Unity.
. Multiple GUI theme system for Unity.
. Code-first behavior tree micro-framework for Unity.
. Flurry analytics library for Unity on Android and iOS.
. Exports image sequences from Unity.
. Unity library for building illustrated interactive-fiction and visual-novel games.
. A code-first 2D framework for Unity.
. Maximizes the Unity game view with a keyboard shortcut.
. NPC movement algorithms built in Unity for an AI-for-games university course.
. Game framework for Unity that encapsulates common game modules and standardizes the development process.
. Free Unity framework adding common game systems and features.
. Official Unity 3D game kit sample project from Unity Technologies.
. Mono rule-based static analysis tool, usable on Unity project assemblies.
. Gist activity that captures onNewIntent deep links missed by Unity when backgrounded.
. GetSocial social SDK and demo for Unity.
. GitHub profile with open-source Unity tools and effects.
. GitHub profile with open-source Unity tools and utilities.
. Draw runtime gizmos in builds and the editor in Unity.
. Goal-oriented action planning AI for Unity.
. Trello board of good coding practices for Unity.
. Google Analytics plugin for Unity.
. Official Unity plugin for the Google Mobile Ads SDK.
. Read data from private Google Sheets into Unity (read-only).
. Graph-based procedural mesh generation inside the Unity editor.
. Stealth system for Unity that detects how well-lit a character is, so they can hide in dynamic shadows.
. Guitar Hero fan game made in Unity.
. A set of 2D tools for Unity.
. Hex tile editor for Unity.
. Lightweight socket library for Unity and C# projects.
. Open-source Harry Potter sandbox game made in Unity.
. Tutorial on setting up Unity's experimental EditorVR.
. C# framework for Unity providing collections, utilities, and helpers.
. Icosphere mesh creation tool for Unity.
. Dear ImGui integration for Unity.
. In-game runtime Hierarchy and Inspector for Unity, like the built-in editor.
. Makes Unity ScrollRects scroll infinitely.
. Guide to integrating Unity + Vuforia into a native iOS app.
. Expansion of Bob Berkebile's iTween tweening plugin for Unity.
. C# real-time physics engine ported into Unity.
. Unity project reproducing the sand rendering style of Journey.
. JSONObject parsing library for Unity.
. JSON Web Token implementation for Unity / .NET 3.5+.
. Unity asset bundle framework (LGPL).
. Bloom post-processing effect for Unity.
. Screen-space ambient obscurance image effect for Unity.
. HAP video player plugin for Unity.
. Syphon video-sharing plugin for Unity on macOS.
. JSON parser for Unity.
. Small Unity project showing AI responding to changes in the game world.
. Koch fractals demo for Unity.
. Open-source screen-space reflections for Unity 5.
. L-system rewriting for modeling plants, letting you generate plants in Unity games.
. Quick look at Unity's EditorVR.
. libpd (Pure Data) audio wrapper for Unity.
. Unity project showing automatic light probe placement via the LightProbesVolumes package.
. Traverse the GameObject hierarchy using LINQ.
. Imports Live2D models and reads mtn motion files in Unity.
. YouTube channel with Unity VR tutorials.
. log4net helpers and a UnityEngine.Debug appender for Unity.
. MVVM framework for Unity with data binding, localization, and uGUI support.
. Profiler for Lua inside Unity.
. Open-source Mafia game framework for Unity.
. Marschner hair shading model implemented in Unity.
. Unity UDP networking library for high-CCU, multi-server architectures.
. Examples of custom handles in the Unity editor.
. Mesh decimation library for .NET and Unity.
. MessagePack data viewer built on MessagePack-CSharp and Unity TreeView.
. Fast MessagePack serializer for C# (.NET, Unity, Xamarin).
. YouTube channel of the Metaverse Standards Forum, with talks and panels.
. Tile-based Minesweeper with high scores made in Unity.
. Minimap and radar system for Unity.
. Unity editor extension for finding missing object references.
. Game networking framework for Unity (now Netcode for GameObjects).
. MikuMikuDance model and motion importer for Unity.
. MOBA game framework for Unity with a Unity-independent server that runs on Linux.
. MessagePack and JSON serializer for Unity.
. MVP script generator for the Unity editor.
. Connects Unity to Siemens PLCSim via COM interop (S7PROSimLib).
. Unity client for the Nakama game server.
. Collection of reusable Unity code gists.
. Example NAT punchthrough combined with Unity's UNet HLAPI.
. Port of NAudio to the Mono subset used by Unity.
. Inspector attribute extensions for Unity.
. Third-person character controller for Unity.
. Documentation window for the Unity editor that displays rich-text pages.
. Interactive runtime console for Unity, distributed as a package.
. Unity editor extensions and tools by Napland Games.
. Node graph editor extension for Unity.
. Event-driven behavior trees for Unity.
. NVIDIA HairWorks hair simulation integration for Unity.
. Open-source dialogue framework for Unity.
. Open-source runtime editor for Unity.
. Open-source serialization for Unity.
. Lightweight Unity framework with dependency injection.
. Open-source GUI framework for Unity.
. Open-source pathfinding for Unity.
. Open-source inventory framework for Unity.
. Traffic simulation built on Unity ECS.
. Peer-to-peer networking in Unity using WebRTC with a free signaling server (formerly UnityP2P).
. Pacman clone with original AI made in Unity.
. Pathfinding library for Unity.
. Position-based-dynamics fluid simulation running on the GPU in Unity.
. Native pedometer API for Unity on mobile.
. Performance and profiling components for Unity development.
. System for rendering spheres cheaply and accurately in Unity.
. Official Unity component describing physical camera attributes.
. Go game server framework with clustering and client libraries, including Unity via the C SDK.
. Pixel-perfect camera with scaling options for 2D games.
. Real-time rendering of 3D scenes as 2D pixel art in Unity.
. C# port of PixelSpriteGenerator for Unity.
. PNG encoding and decoding for Unity.
. Unity client for the Pomelo distributed Node.js game server.
. Crowd simulator using Unity ML-Agents and PPO reinforcement learning.
. Light probe editor for Unity.
. Unity plugin for procedural dungeon generation.
. Simple procedural mesh generation for Unity.
. JetBrains Rider integration for Unity.
. Protocol Buffers v3 runtime for Unity (.NET 3.5).
. PSD importer for Unity.
. Quad-warp projection sample for Unity.
. Mesh fracture and destruction effect for Unity.
. Ray marching of signed distance functions in Unity, by Sebastian Lague.
. Cheatsheet of common Unity development problems and fixes.
. Object pool manager for Unity.
. Inspector system for Unity that serializes non-Unity types, similar to SerializedProperties.
. Cross-platform unified API plugin for Unity.
. Render queue editor extension for Unity.
. Automatic reorderable lists for Unity component inspectors.
. Drag-to-reorder list field for Unity inspectors.
. JetBrains ReSharper and Rider plugin for Unity.
. Promise-based HTTP and REST client for Unity, with callback support.
. REST client for Unity with JSON and XML parsing, including nested arrays and abstract types.
. Restifizer SDK for Unity to build RESTful services backed by MongoDB.
. Unity support for both ReSharper and Rider.
. Framework for building RPG games and mechanics in Unity.
. In-game inspector and debugging tools for Unity applications.
. Open-source port of GTA San Andreas to Unity.
. Open scenes quickly from a custom scene history, with additive support.
. Editor window that generates C# source stubs for Unity.
. Makes ScriptableObjects a core part of your Unity architecture.
. Unity editor extension to find script references across a project.
. Signed distance function generator running inside Unity.
. Search tools for the Unity editor.
. Unity editor extension to navigate between object selections.
. Serializable callbacks for Unity that return values, blending UnityEvent and System.Func.
. Attribute that persists field data between Unity play-mode sessions.
. PropertyAttribute/PropertyDrawer combo for exposing C# properties in the Unity inspector.
. Settings management utility for Unity.
. Hand-drawn meshes and vector shapes for Processing and Unity.
. Shortcut utility for Unity.
. Gist showing native Android toast messages from Unity.
. Editor-driven signal/event system for Unity.
. Type-safe lightweight messaging library for Unity.
. Example of Unity's Entity Component System, inspired by Roll-a-ball.
. Simple tool for placing light probes in Unity scenes.
. Editor-driven Unity framework for connecting data and events, designer-friendly.
. Example passing skinned-mesh data into the Unity VFX Graph.
. Sonar scanning effect for Unity.
. Collection of tools for making games in Unity.
. SpatialOS game development kit for Unity. Discontinued.
. Spine 2D animation runtimes, including a Unity runtime.
. Unity extension for reusing sprite texture areas to cut memory.
. Tool for making sprites inside Unity.
. Demo of using sproto-csharp in Unity.
. Static (non-realtime) screen blur for Unity, handy as a dialog background.
. Lightweight extensible inversion-of-control (IoC) framework for C# and Unity.
. Editor window to browse all built-in Unity GUI styles.
. Custom character controller for Unity.
. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
. Official Unity terrain tools and brush asset samples.
. Interactive previews of Texture3D assets in the Unity inspector.
. Unity shader for scrolling-texture effects like neon signs and conveyor belts.
. Scanned statue models from the Three D Scans project, optimized for real-time use.
. Keeps Unity projects organized by sorting assets into designated folders.
. Timeline GUI skeleton for the Unity editor.
. AI toolkit for Unity.
. Runtime debug console for Unity.
. Signed-distance-field text rendering for Unity.
. Tiny voice chat implementation for Unity.
. Unity network texture sender and receiver for video and frame streaming.
. Module-based Unity game template where controllers can be swapped without changing project source.
. Adds inline links and images to Unity uGUI Text.
. Simple MVVM framework for Unity.
. Command-based undo system integrated with Unity's native undo/redo.
. Character controller built for Unity's UNet networking system.
. Unity Android plugin for triggering device vibration.
. Reads app and build version in Unity across editor, iOS, and Android.
. Simple clipboard plugin for Unity.
. Redux-style state architecture for Unity.
. GIF image decoder for Unity.
. Unity iOS plugin for playing iOS system sounds.
. Pure C# implementation of Lua 5.2, compatible with Unity.
. Companion repo for the Unite Berlin talk on working faster in Unity.
. Customizable 2D platformer motor with double jumps, wall jumps, and corner grabs, plus a drop-in player prefab.
. Collection of effects for Unity 5.
. A* navigation for Unity using Burst-compiled jobs.
. Ableton Link tempo-sync plugin for Unity.
. Official Unity ad monetization SDK.
. AI behavior tree framework for Unity.
. Unity's AR tooling: AR Foundation cross-platform framework plus MARS authoring environment.
. Finds which objects reference the selected assets or objects in a Unity project.
. Lightweight async coroutine library for Unity.
. Modular ScriptableObject-based architecture pieces for Unity.
. Example JWT-based authentication for a Unity app.
. Musical beat detection and audio spectrum analysis for Unity.
. Bezier spline solution for Unity with utilities like constant-speed traversal.
. Bitmap drawing API extension methods for Unity's Texture2D class.
. Unity editor extension for importing bitmap fonts.
. 2D camera-follow script for Unity.
. Pseudo-random camera shake using Perlin noise.
. Script that scales camera size with target velocity.
. Character customization demo for Unity.
. Standalone color picker asset for Unity.
. Color picker element for the newer Unity uGUI system.
. Unity editor tool to load colors and palettes from COLOURlovers.com.
. Per-property label widths in the Unity inspector to stop labels getting cut off.
. Delaunay/Voronoi library for Unity, with a simple destruction effect.
. Unity manual section on VR development.
. Dynamic scroll view built on uGUI.
. Performant sprite renderer example using Unity's ECS.
. Scripts that make editor scripting in Unity easier.
. Unity manual page listing editor hotkeys.
. Reference of built-in Unity editor icons loadable via EditorGUIUtility.IconContent.
. Editor scripts that improve working with the Unity editor.
. Collection of Unity editor productivity helpers.
. macOS-Spotlight-style file search inside the Unity editor.
. Texel density checker for Unity.
. Unity editor authoring in VR. Formerly EditorVR.
. Plugin that plays elevator music while Unity compiles your code.
. Roslyn analyzer for Unity that flags common performance pitfalls.
. Strongly typed event system for Unity with global and per-GameObject events.
. Inspect and edit object references inline and embed objects as subassets in Unity.
. Adds navigation menu items in the Unity editor: Edit/Selection/Back and Edit/Selection/Forward.
. Enhanced debug logging for Unity, with JSON/CSV export and an HTML viewer.
. Shows file extensions in the one-column project window.
. First-person view asset where viewmodel objects do not clip the environment, use a separate FOV, and receive shadows.
. Unity plugin for the Flurry analytics SDK.
. Application framework for C# Unity game projects.
. Frosted glass material made in Unity.
. Unity best-practices reference from Futurice.
. Color picker for Unity in immediate-mode GUI.
. Serializable wrapper that holds a reference to an interface in Unity.
. View frustum culling jobs for Unity's job system.
. View editor console logs inside the running game.
. UI menu package for Unity.
. Thread-safe way to run actions on Unity's main thread.
. Game math reference, visualized in Unity.
. Channel comparing VR IK using native Unity Mecanim IK versus Final IK.
. Shows mesh data counters in Unity.
. Mesh simplification for Unity. Official Unity-Technologies fork.
. Mesh simplification for Unity.
. Mesh triangulator for Unity, forked from alexmuab's version.
. Steering-behavior movement scripts for NPCs in Unity.
. Write Unity scripts in C++.
. Simple neural network implemented in C# for Unity.
. [NonNull] attribute for fields and classes in Unity.
. Object pool and manager for Unity.
. Simple object pool for Unity.
. RESTful API client generator for Unity.
. Example Unity plugin for NVIDIA OptiX.
. Unity manual page on the Package Manager release lifecycle.
. Dijkstra shortest-path finding for Unity.
. Open-source pause menu for Unity, originally built for the game New Horizons.
. Client-side-prediction demo in Unity with all network traffic simulated in one instance.
. Resolution-independent pixel-perfect camera for Unity.
. Script to split any mesh into smaller chunks.
. Generates preview textures and icons for Unity models and sprites.
. Procedural flower generator for Unity.
. Imports Photoshop .psd files into Unity.
. Simple object pooling toolkit for Unity.
. Ray tracing demo built in Unity.
. Unity Remote app to preview play mode on iOS and tvOS devices.
. Editor utility to check scene resources in Unity, including textures, materials, meshes, and which objects use them.
. Coroutine replacement for Unity with hierarchical routines and pooling.
. Ruler editor to measure distances between objects in the Scene view.
. Executes arbitrary code at runtime via the .NET 2.0 library, aimed at Unity.
. Example of writing a Unity native plugin in Rust.
. Drive a runtime camera like the SceneView camera.
. Touch/drag scroll list using Unity GUI (4.6+).
. SemVer 2.0.0 implementation for Unity.
. Revival of Mike Talbot's discontinued Unity Serializer (Unity 5).
. uGUI-based runtime file browser for Unity, draggable and resizable.
. Extra scene-view gizmos for Unity like colored colliders and rotation indicators.
. Singleton pattern implementation for Unity MonoBehaviours.
. Unity code snippets for various IDEs.
. Socket.io client for Unity.
. Port of stb_easy_font.h to Unity and C#.
. Editor extension that adds a menu item to add folders as symlinks in Unity.
. Combines color channels from different textures into a single output.
. Experimental port of Animator conditions to Timeline events.
. Synchronize multiple Unity Timelines over UDP.
. Demo of custom blending for Unity Timelines.
. VS Code extension with tools for Unity development.
. Polygon renderer for the Unity UI system.
. Server-authoritative movement for Unity UNET with client-side prediction and reconciliation.
. Pinterest-style variable tile layout for Unity UI.
. Unity's official documentation on developing virtual reality applications.
. Reactive visual-scripting behavior tree tool for Unity 2018+.
. Collection of voxel utilities for Unity. Experimental.
. Visual Studio toolbox of MonoBehaviour events in execution order, plus installable templates.
. Wave Function Collapse procedural generation for Unity.
. WebSocket client for Unity.
. WebView overlay plugin for Unity on Android, iOS, Web Player, and macOS. Windows is unsupported.
. Collection of utility libraries for Unity.
. Procedural terrain content generation for Unity.
. C# components for 2D games: pixel-art cameras, events and messaging, save/load, collision handlers, object pools.
. Helpers that make async/await easier to use in Unity.
. Automation tool for Unity.
. Attribute that auto-loads components in Unity.
. Extension and utility methods for Unity.
. News and development insights from Unity.
. Perlin-noise camera shake MonoBehaviour for Unity, coroutine-driven and self-exiting.
. Simple prefab pool for Unity.
. Command palette for Unity.
. Collection of reusable Unity C# scripts.
. Sound manager for Unity with AudioSource pooling, 3D positioning, and completion callbacks.
. 2D polyline editor for Unity.
. Vim editor integration for Unity on Linux.
. Resource and component management helpers for Unity.
. Collection of free effects for Unity.
. Raycast against one or more meshes in Unity.
. Starter project template based on UnityGameFramework.
. Unity graphics programming techniques and shader samples, volume 2.
. Collection of helper scripts for Unity.
. TCP-based HTTP library for Unity.
. File manipulation API for Unity that wraps AssetDatabase.
. Loose octree for Unity in C#, the upstream of the Unity-Technologies fork.
. Dynamic loose octree implementation for Unity in C#.
. Examples of Unity 2D physics components and features.
. Optimized object pooling for Unity.
. Random number library in C# for Unity.
. A simple 2D spline library for Unity. Unmaintained.
. Open-source remake of Space Station 13 in Unity.
. Tool for exploring, extracting, and exporting assets from Unity games and apps.
. SVG renderer for Unity.
. Tetris clone written in C# and rendered with Unity.
. Simple 3D tile editor for Unity.
. Library for running actions after a delay in Unity.
. Framework for hooking into and modifying methods in Unity games via DLLs.
. Peer-to-peer VoIP for Unity.
. Preview UV islands for textures in the Unity inspector.
. Framework for running human behavior experiments in Unity.
. Variable-size infinite scroll for Unity UI.
. ScriptableObject variable assets for Unity.
. Official Unity SVG and vector graphics sample project.
. Editor extension adding advanced inspector and editor extensibility to Unity.
. Volumetric clouds for Unity.
. Source for the Volumetric Lines Unity Asset Store asset.
. Blend shape controller plugin for Unity.
. Generates voxel 3D meshes in Unity using greedy meshing.
. Efficient voxel framework for Unity.
. Voxel world demo built in Unity.
. Unity development code snippets for VS Code.
. Official Unity debugging support for VS Code.
. VS Code integration for Unity.
. Voxel game prototype made with Unity.
. Generates a texture that simulates waves in Unity.
. Code-weaving framework for Unity, based on Fody.
. Exposes the internal UnityEditor WebView API.
. Cross-platform WebRTC support for Unity apps.
. Xamarin.Forms platform implementation for Unity.
. Behaviour tree built on the xNode node editor for Unity.
. Singleton pattern for Unity using ScriptableObjects instead of MonoBehaviour.
Niantic's WebAR platform. Markerless world tracking, image targets, face effects via the browser. No app required.
Open-source social VR rooms in the browser. Forked and maintained by community after Mozilla sunset.
. Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 1).
. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 2).
. 3D video player with support for 180/360 video and VR headsets.
. Tutorial: building an AR game with ARKit and SpriteKit.
. Apple ARKit documentation: capturing body motion in 3D.
. Tutorial: creating a minimap for VR in Unity.
. Tutorial: supporting Gear VR and Google Cardboard in one Unity project.
. Tutorial: VR GUI input module for Unity with the HTC Vive.
. Virtual 3D teleportation in real-time by Microsoft Research
. Medium is a dedicated VR sculpting and painting package for users of Oculus headsets, capable of exporting models to DCC applications in OBJ or FBX format.
Paid. Hardware kit implementing Leap Motion's open-source Project North Star AR headset reference design (dual 1600x1440 120 FPS displays).
. Good resource to get started learning about VR / stereo rendering.
. High-level AR framework by Apple. Comparable to Unity and Unreal Engine but specific for AR solutions.
. Apple ARKit documentation: rigging a model for motion capture.
. ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform
. Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23
. Online 3D editor with AR export capabilities.
Paid. Hand-tracking hardware and SDK (formerly Ultrahaptics and Leap Motion).
. Sample Unity project for recording VR sessions.
. Open-source cross-platform AR/VR renderer, with ViroReact for React Native.
. Unity Learn pathway preparing you for VR development jobs.
Free tier. AR SDK that is directly integrated in the Unity Editor. Proprietary license, free to develop with
. Official naming conventions for folders and asset files.
. Control Rig tutorials for character animation. 22 videos.
. Official Animation Compression Library plugin for Unreal Engine 4.
. Deep-dive tutorials on Unreal's game framework and replication.
. Replicated, optimized community fork of Advanced Locomotion System V4.
. Reworked C++ version of Advanced Locomotion System V4.
. Call Java functions via JNI from Unreal Engine on Android.
. 17 ready-to-use animated UMG crosshair widgets with a demo scene.
. Imports articy:draft narrative data into Unreal Engine.
. Configure an async loading screen system from Unreal Engine project settings.
. Audio analysis functions for Unreal Engine. Pairs with Runtime Audio Importer.
. Scan, connect to, and subscribe to Bluetooth LE devices from Unreal Engine.
. Paste and share Unreal Blueprint nodes online.
. Runtime procedural terrain generator for Unreal Engine.
. World-space area censoring (mosaic/blur) attachable to any actor.
. Brings 3D geospatial tiles and globes into Unreal Engine.
. A wide variety of Unreal Engine tutorials.
. Serialization framework for the Unreal property system.
. Procedural dungeon generator for Unreal Engine 4.
. JSON parsing library for Unreal Engine.
. XML parsing library for Unreal Engine.
. Flexible UI framework for Unreal Engine.
. UMG widget switcher that loads only the active widget in Unreal Engine 4.
. Tweening library with curve easing for any value in Unreal Engine.
. Notes and guide on game development and Unreal Engine programming.
Paid. Course teaching C++ game programming in Unreal Engine 5.
. Game Animation Sample with ALS locomotion layering.
. Advanced FPS/TPS sample project for the Gameplay Ability System.
. GGPO rollback netcode port for Unreal Engine 4.
. Creates ghost/silhouette mesh effects in Unreal Engine 4.
. Loosely coupled global event system for cross-map and cross-Blueprint communication.
. Long tutorial series, short tutorials, and Unreal Engine news.
. Auto-scatters rubble and greeble detail across a scene. UE4 and Unity.
. Adds deep links into the UE4 editor.
. 360-degree radar system (Skyrim-style) for Unreal Engine 4.
. Plugin bridging Houdini Digital Asset workflows into Unreal.
. Use Google gRPC services from C++ or Blueprints in Unreal Engine 4.
. Inventory container and equipment system for Unreal Engine 4.
Paid. Japanese medieval village asset pack.
. Simple fake secondary-motion physics for Unreal Engine 4.
. Use the Kotlin language with Unreal Engine 4.
. Leap Motion hand-tracking SDK for Unreal Engine.
. Standalone translation editor for Unreal Engine 4.
. Replication Graph setup helper for Unreal Engine multiplayer.
. Lua API integration plugin for Unreal Engine 4.
. Community sample project for the Mass Entity (ECS) framework.
. Short videos covering nearly every Unreal class and Blueprint node.
. Edit metadata on Blueprint properties, functions, and parameters. UE 5.1+.
Paid. Modular medieval house asset pack.
. UX tools and components for Mixed Reality apps in Unreal Engine 4.
. Integrate common mobile utilities into Unreal Engine 4 projects.
. Integrate mod.io user-generated-content management into your Unreal game.
. Play morph targets directly on a skeletal mesh animation track.
. Exposes MQTT client functionality to Blueprints in Unreal Engine.
. MySQL database connector plugin for Unreal Engine 4.
. Myo armband input plugin for Unreal Engine 4.
. Minimal starter template for small Unreal Engine games.
. Render Niagara particle systems inside UMG UI widgets.
. Nim language integration for Unreal Engine 4.
. C# scriptable workflow for automating Unreal Engine project tasks, built on Nuke.
. Data transmission and reception library for Unreal Engine.
. Ocean simulation project for Unreal Engine 4.
. OpenCL GPU compute plugin for Unreal Engine 4.
. Open source landscape auto-material for Unreal Engine.
. OSVR open-source VR headset plugin for Unreal Engine.
. HL2-style classic FPS movement for Unreal Engine, written in C++.
. Starter Unreal plugin template with editor and runtime modules.
. Prefab system plugin for Unreal Engine 4.
. Transfers Unity scenes and projects into Unreal Engine.
. Facebook authorization for mobile in Unreal Engine 4.
. Simple force-driven vehicle simulation plugin for Unreal Engine 4.
. iOS plugin to record or stream screen video plus app and mic audio.
. CivetWeb web server integration plugin for Unreal Engine 4.
. Write game logic in TypeScript for Unreal Engine 4 or Unity.
. Quest system plugin for Unreal Engine 4.
. Unreal Engine 5 component for rendering runtime-generated meshes.
. Set of Hermes deep-link endpoints for Unreal Engine.
. Common gameplay utilities for Unreal Engine.
. Combines IGRanges and ranges-v3 for Unreal Engine.
. Import audio of various formats at runtime in Unreal Engine.
. Download files over HTTP/HTTPS at runtime in Unreal Engine.
. Unreal Engine 4 component for rendering runtime-generated meshes.
. Import meshes at runtime in Unreal Engine 4.
. Offline real-time speech recognition for Unreal Engine, based on whisper.cpp.
. Primarily Blueprint-based Unreal Engine tutorials.
. Steam Core updated for Unreal Engine 5.
. Lua scripting plugin for Unreal Engine 4.
. Lua scripting plugin for Unreal Engine 4.
. Socket.IO client plugin for Unreal Engine.
. TCP socket Blueprint library for Unreal Engine.
. Socket.io client plugin for Unreal Engine 4.
. SQLite3 database plugin for Unreal Engine 4.
. Stats, attributes, and leveling system for Unreal Engine 4.
. Import OpenStreetMap XML data into your Unreal Engine project.
. Sublime Text 3 snippets for writing Unreal Engine 4 game code.
. Exposes mobile swipe gestures as Blueprint events in Unreal Engine 4.
. Convenience TCP wrapper for Unreal Engine 4.
. Convenience TCP wrapper for Unreal Engine.
. TensorFlow machine-learning plugin for Unreal Engine 4.
Free tier. Unreal C++ and gameplay tutorials, courses, and articles.
. Low-level .NET library for reading and writing Unreal Engine 4 game assets.
. Convenience UDP wrapper for Unreal Engine 4.
. Convenience UDP wrapper for Unreal Engine.
. UMG UI tweening library for Unreal Engine, usable from C++.
. MMO server instancing, dungeon instancing, and player balancing subsystem for Unreal Engine.
. JWT wrapper subsystem for Unreal Engine.
. Kafka/Redpanda client subsystem for Unreal Engine, usable from Blueprint and C++.
. Raymarched aurora borealis effect for Unreal Engine 4.
. Builds installed (Rocket) Unreal Engine binaries from GitHub source.
. Simple CSV-based localization system for Unreal Engine 4.
. Simple canvas-based GUI with mouse input for Unreal Engine 4.
. Custom directional gravity plugin for Unreal Engine 4.
. Windows and Linux containers for Unreal Engine 4.
. Open environment simulation project (day/night, weather) for Unreal Engine 4.
. Plugin and sample implementing the Epic Online Services SDK in Unreal Engine 4.
. AWS GameLift client SDK for Unreal Engine 4.
. Speeds up node graph editing in Unreal Engine 4.
. Community resource list for Slate, graphs, and UE4 plugin development.
. Integrates Protocol Buffers into Unreal Engine 4 without extra system setup.
. UMG UI tweening library for Unreal Engine 4, written in C++.
. Use a gamepad like a mouse in UMG menus in Unreal Engine 4.
. 3D Perlin noise meshing via marching cubes for Unreal Engine 4.
. Server registration and discovery against a master server in Unreal Engine 4.
. Guidelines for keeping Unreal Engine projects consistent.
. Stylized post-process effects for Unreal Engine 5.
. C++20 coroutine plugin integrated with Unreal Engine 5.
. llama.cpp LLM inference plugin for Unreal Engine 5.
. WebSocket plugin for Unreal Engine 4, usable from C++ and Blueprint.
. Brings Ultraleap hand-tracking data into Unreal projects.
. Resizable UMG widget for Unreal Engine 4.
. Adds CSV parsing Blueprint nodes to Unreal Engine.
. Docs for Game Features and Modular Gameplay plugins.
. Docs for the Gameplay Ability System (GAS): abilities, attributes, and effects.
. Docs for the Gameplay Camera System.
. Docs for the Gameplay Targeting System.
. Docs for Texture Graph, Unreal's node-based texture authoring tool.
. API reference for InstancedStruct, a container for instanced UStruct data.
. Docs for Mass Entity, Unreal's ECS framework for large agent counts.
. Docs for MetaHuman creation and integration.
. Docs for in-editor modeling tools and Geometry Script.
. Docs for Motion Design, Unreal's broadcast and motion-graphics toolset.
. Docs for Mutable, runtime character customization and mesh generation.
. Docs for the Procedural Content Generation (PCG) framework. See also Electric Dreams PCG.
. Docs for the Scriptable Tools System (Blueprint-authored editor tools).
. Docs for Smart Objects, registerable interaction points for AI.
. Docs for State Tree, a hierarchical state machine for AI and logic.
. Docs for UMG ViewModel (MVVM-style UI data binding).
. Docs for the Water System (rivers, lakes, oceans).
. Library of handy Blueprint utility functions for Unreal Engine.
. Getting-started tutorial for Unreal's Texture Graph.
. Official Unreal Engine YouTube channel with weekly live streams.
. Embed Python scripting in Unreal Engine 4.
. Modular, Blueprint-friendly noise generation for Unreal Engine 4.
. Blueprint wrapper for the FastNoise2 noise generation library.
. Fetch API-inspired HTTP client for Unreal Engine.
. Integrates Dear ImGui debug UI into Unreal Engine 4.
. UE Explorer's library for parsing data from Unreal Engine games.
. Custom Kismet node system that lets you write C++ inside Blueprint graphs.
. Opinionated Rust integration for Unreal Engine.
. Smooth voxel terrain plugin for Unreal Engine.
. SignalR client for Unreal Engine.
. Sample showing how to render a 3D mesh inside a UMG widget.
. Fakes a plugin's UE version so it installs on newer engine versions.
. Haxe integration for Unreal Engine.
. JavaScript runtime built for Unreal Engine.
. Unreal Engine integration for .NET 6 (C#).
. Collection of Unreal Engine 4 C++ examples.
. Connects computer vision research to Unreal Engine.
. Render Live2D models in Unreal Engine 4.
. C# scripting plugin for Unreal Engine 4.
. Fog of War solution for Unreal Engine.
. Texture atlas support for Unreal Engine 4 UMG.
. REST API plugin for Unreal Engine.
. Tool to export vector fields out of Houdini for Unreal.
. Multiple customizable viewports for Unreal Engine, in C++.
. Unreal Engine tutorials with several long course series.
. Volumetric, destructible, infinite voxel worlds in Unreal Engine.
. Official guide to setting up VS Code for Unreal C++ work.
. VS Code snippets for Unreal Engine, based on the Sublime snippet set.
. Weapon tracing plugin for reliable melee combat hits.
. Capture and display OS windows in real time inside Unreal Engine.
. Tutorial on data tables, data assets, and UProperty specifiers.
. Adaptive music plugin for Unreal Engine games.
. Event-driven 7-Zip compression utility for Unreal Engine 4.
Modern 2D level editor by Dead Cells creator.See also: Software Reference → Level Design & Map Editing Software
Free tilemap editor.See also: Software Reference → Level Design & Map Editing Software
Free project-based 2D level editor with grid and entity layers.See also: Software Reference → Level Design & Map Editing Software
A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset.See also: Software Reference → Level Design & Map Editing Software
General-purpose tilemap editor. TMX format.See also: Software Reference → Level Design & Map Editing Software
Quake-style level editor, great for blockouts.See also: Software Reference → Level Design & Map Editing Software
. Work in progress prototype for the Chisel Level Editor, for Unity.
. Tile based level editor for Unity
. A runtime level editor for Unity3D.
. Blender add-on for building tile-based low-poly scenes with paint and map-editor tools.
. Blender addon for tile-based 3D levels.
. Export Tiled Map Editor (TMX) files into Unity.
. A small library to import and render tilemap in Unity2D, only support TMX file format.
Professional narrative design middleware.See also: Software Reference → Pipeline & Production Management Software
. Narrative scripting by Inkle (Heaven's Vault, Sable).
. Unity integration for the open source ink narrative scripting language.
. Prototype component pattern for Unity.
. Free, open-source interactive fiction.
. Dialogue tool for Unity/Godot (Night in the Woods).
Industry-standard adaptive audio. Free for indie <$200k.
Physics-based spatial audio by Valve. Free.
AAA audio middleware with free tier.
Free tier. Plugin for integrating Wwise assets for realtime playback in-engine.
Free multiplayer, matchmaking, voice chat.See also: Software Reference → Pipeline & Production Management Software
Open-source game server (social, matchmaking, leaderboards).See also: Software Reference → Pipeline & Production Management Software
Cloud multiplayer (PUN, Fusion, Quantum SDKs).See also: Software Reference → Pipeline & Production Management Software
A SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++.See also: Software Reference → Pipeline & Production Management Software
. Fast-Paced UDP Client-Server implementation.
. Open-source Bomberman multiplayer game made in Unreal Engine 5.
. Node.js multiplayer framework.
. Colyseus Multiplayer SDK for Unreal Engine
. High-performance Unity networking.
. Free open-source multiplayer networking system with good Unity integration.
. Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network.
Paid. Course on building Unreal Engine multiplayer games in C++.
. A community replacement for Unity's abandoned UNET Networking System.
. Open-source Unity networking.
. Unity multiplayer packages and samples.
LibreSprite is an open source fork of Aseprite.
Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support.
Pixel art editor.
Browser pixel-art tool w/ vectorization.
Turn any image into pixel art.
Free pixel art editor (made in Godot).
Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms.
Pixel Art Editor for OSX
Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games.
Pixel art editor for tilesets, levels, animations.
2D VFX and sprite animation.
Sprite sheet packing, multi-engine export.
. High efficient and fast 2D bin packing tool
. Creates sprite sheets from animated GIFs
. Small tool for Clickteam Fusion 2.5 to facilitate the animation of 2D character sprites for developers.
License unspecified. Free Simple Spritesheet Tool
. Free spritesheet maker to replace GlueIT. Has much newer export formats.
. Free normal/specular/AO map generator for 2D.
. HTML5 tool for creating, packing, and modifying sprite sheets and texture atlases
. Texture Packer built into Libgdx
Paid. Walks you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation.
. Explore a detailed steampunk world in the clouds. With it's range of endearing animations and expressions the world and it's characters come to life.
. Australian, creating cute, sometimes cosmic and psychedelic, and sometimes weird nightmarish pixel art.
. Open source and free, works in the browser. Easy to try out in the browser and as a PWA offline.
. Adobe Air based app with game and ui related tools.
. Sprite Sheet Maker is a handy no fuss utility to pack sprites
. Sprite Sheet Slicer is a handy no fuss utility to slice sprites
. Collection of static and animated graphic objects (also commonly known as sprites).
Paid. Tool for creating optimal meshes for textures/sprites and packing them into an atlas.
. Travel across vibrant, colorful and expansive galaxies, including creative dynamic animations.
. An HTML5 sprite sheet generator
. Node based, open source VFX Editor with interface and a ready to use libGDX runtime.
. CLI text-based tilesheet splitter and namer. Turn a spritesheet into many separate files with names you pick, or not if you don't care. Support templates and textures that are not all the same size
. Tutorial series on 2D walk-cycle animation for games.
. Pico8 editor that give life to pixel art with a little wobble.
Procedural generation pipeline for Unreal/Unity/Godot.See also: Software Reference → Pipeline & Production Management Software
. A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
. Fast noise generation (Perlin, Simplex, Cellular).
Paid. Visual tool for designing and simulating game economies.
. Based on Three.js, this framework is dedicated to generating a 3D Map experience on a web service.
. Procedural generation from example patterns.
. 2D physics engine rewrite by Erin Catto.
. A port of Box2D, is a 2D physics engine for games,.NET C#, Unity3D, servers.
. Lightweight and simple 3D physics engine for the web.
. Open-source 3D physics (used in Horizon Forbidden West).
. A framework designed for games that need lockstep simulations. It includes a deterministic 2D physics engine, pathfinding, behavior system. LSF is integrated with Unity.
. Rust physics engine (2D/3D, used with Bevy).
. Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
Industry standard for large assets (free ≤5 users).See also: Software Reference → Pipeline & Production Management Software
Artist-friendly binary version control.See also: Software Reference → Pipeline & Production Management Software
. Large file storage for Git.
. Free playtesting on Steam.
Successor to Amazon Lumberyard, an open-source, real-time, multi-platform 3D engine to build AAA games
. F2P game design and business.
License unspecified. Offers a specific set of 420 pixel art icons designed for RPG games.
. Epic Games on GitHub. Official Unreal Engine and related repos.
. High-performance C# ECS with simple API. Supports.NET, WASM/WebAssembly, Native AOT, Unity, Godot, MonoGame,..
. Lots of great game development patterns useful when making games with or without Unity.
. Searchable database of game UI/UX screenshots for interface reference.
. Marketing strategies for indie games.
. Lightweight SWF. LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit.
License unspecified. Lightweight photorealistic map renderer that allows quick rendering of 3D maps for creative cartography.
. Node-based VFX editor for pixel art.
. Small pixel-art character generator, with basic animation.
. Interactive visual explanations (pathfinding, hex grids, noise).
License unspecified. AI voice cloning and speech generation for game dialogue.
. American, game designer with tons of material, game specific knowledge and mini-tutorials.
. SpriteKit code to make your game work on iOS, macOS, and tvOS without a hitch.
. Online Editor for Commodore 64 Sprites
. A pixel art editor for the Commodore 64 computer running on Windows
. HTML5 game engine for building, publishing, and monetising games with 3D effects and real-time physics.
. Plugin to play, change, stop, and mute 2D/3D sounds in Unity.
. Game Programming Pattern Examples in Unity3D.
License unspecified. Hands-on Unity game development book (Manning).
. Unity Technologies on GitHub. Official Unity repos and samples.
. Unreal game-dev tutorial channel: blueprints, C++, quests, and GAS, ordered for beginners (160+ videos).
. Pixel art devlogs.
. Graphics programming.
. 2D art and design.
. Tim Cain (Fallout creator) on game design philosophy and war stories.
. Math for game devs, shaders.
. Game design analysis.
. Godot tutorials.
. Indie dev logs.
. Libgdx documentation wiki (includes Texture Packer page).
. Procedural animation tutorials. Step by step walkthroughs for game dev rigging and motion.
. Game design philosophy, 250+ episodes.
. YouTube playlist about fragment shaders.
. Animation for games.
. Procedural generation and simulations.
. 3D programming, WebGL.
. Stylized rendering.
. While not specific to Unreal Engine, Cherno has tons of great C++ and general game engine content.
. Indie business and marketing.
. Free, covers Love2D, Unity.
. Massive community-curated master list of game dev resources across engines, art, audio, and design.
. Brackeys Discord community.
. Game dev Discord.
. Game art community with breakdowns, tutorials, and showcases.
. Indie game database and promotion.
. Game design subreddit.
. 1.5M+ game dev subreddit.
. Indie developer subreddit.
. Indie gaming subreddit.
. Pixel art subreddit.
. Unreal Engine subreddit.
. Long-running indie forum.
. Unreal Engine Discord community.
. Indie game job board.
. Beginner-friendly jam.
. Annual, in-person worldwide.
. Largest jam by entries.
. Hundreds of active jams.
. 13KB size limit JavaScript jam.
Blender-integrated Haxe game engine.
A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17.
JavaScript 3D engine/framework for browser games and apps.
Rust data-driven ECS game engine.
JavaScript framework for interactive 3D in browsers. Blender integration.
3D BASIC-like programming language for fast 3D desktop games.
Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity.
TypeScript mobile/web game engine.
C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms.
CopperCube is an all-in-one 3D game engine. Very easy to use.
JavaScript library and WebGL 3D engine for games and 3D applications.
A free and open 3D game engine written in D.
Lua-based 2D mobile game engine by King.
Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan.
Go 2D game engine.
High-fidelity 3D engine. Free for small studios.
C# XNA reimplementation for ports.
Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items.
A multiplatform 3D C# real-time engine with strong emphasis on content transformation.
Rust 3D engine with scene editor.
A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games.
C++ 3D visualization library usable in Python, Lua, and Go.
Haxe engine. Dead Cells, Northgard.
Open source high-performance realtime 3D engine (C++).
3D open-source game engine for Java developers.
3D engine for desktop Java and Android.
Framework for making 2D games with chunky pixels in Lua.
Easy-to-learn game engine for 3D and VR.
Lua 2D game framework.
3D game engine built on C++.
2D/3D framework written in C++11. Efficient and modern. Heavy development.
Rust minimal 2D/3D with WASM support.
Lightweight modular 2D/3D graphics/game engine written in C++11.
C# XNA successor (Celeste, Stardew Valley).
Integrated development environment with built-in 3D and 2D game engine.
AAA-grade Linux Foundation open-source engine.
Open source graphical rendering engine (C++).
3D game engine with editor.
Teaches retro game development with streamlined workflows. 8-bit fantasy console.
Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard
Easy-to-use Vulkan rendering engine with render graph for Rust.
Lua 2D mobile framework (formerly Corona SDK).
Open source game development suite for macOS.
C# 3D game engine (formerly Xenko).
HTML5 Collaborative 2D/3D Game Maker
C++ engine with decades of Torque technology lineage.
Integrated game engine in Blender.
Open-source 3D game engine forked from old Blender Game Engine, deployed with Blender itself. GitHub
Cross-platform rendering and game engine.
A game engine powered by Python and Panda3D.
3D JavaScript framework for building apps and games.
WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies.
Browser-based no-code 2D engine with visual scripting.
Enterprise-focused graphics engine for 3D business and industry applications.
GML-based 2D engine (Undertale, Hotline Miami).
Open-source event-based no-code 2D.
JavaScript browser-based 3D engine.
Python visual novel engine (industry standard).
JavaScript-based RPG creation.
Apple proprietary 3D game engine (available on macOS, iOS, iPadOS, tvOS and watchOS).
SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access.
Cross-platform engine with massive asset store ecosystem (current major release Unity 6).
AAA engine from Epic. Free until $1M revenue, then royalty.
Modern 2D level editor by Dead Cells creator.See also: Software Reference → Level Design & Map Editing Software
Free tilemap editor.See also: Software Reference → Level Design & Map Editing Software
Free project-based 2D level editor with grid and entity layers.See also: Software Reference → Level Design & Map Editing Software
A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset.See also: Software Reference → Level Design & Map Editing Software
General-purpose tilemap editor. TMX format.See also: Software Reference → Level Design & Map Editing Software
Quake-style level editor, great for blockouts.See also: Software Reference → Level Design & Map Editing Software
. Curated awesome-list of illustration resources, tools, and references.
. A collection of links for free stock photography, video and Illustration websites.
. Directory of tools and resources for illustrators, creatives, and artists.
. Force drawing (Instagram).
. Google Research article on AI-generated illustrations for Allo.
Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing.
Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics.
. Reddit thread on AI-assisted animation with DALL-E and After Effects.
. Free courses from Blizzard, Riot, Pixar pros.
. 3D body shape visualizer for proportion reference.
. Structured free video library. Digital painting fundamentals, value studies, color.
Paid. A collaborative drawing tool for modeling precise shapes in real spaces.
. Massive free photo reference by body part and angle.
. Builds on "Drawing Lines is Hard" to draw lines via instanced rendering.
. Use JavaScript and the ProcessingJS library to create drawings and animations.
Free tier. Introduction to the canvas 2D drawing API.
. Free timed gesture drawing (figures, animals, hands, faces).
. Rotatable 3D pose reference with muscle groups.
Free tier. Anatomy, figure drawing, portrait (substantial free tier).
. Timed drawing practice with huge photo library.
. Timed drawing sessions across categories.
. Reddit community on free open-source software for photography.
. Deep technical articles on lighting modifiers and color temperature.
. Photography tutorials on exposure, color, and composition.
. Raskar et al., SIGGRAPH 2012.
. Studio lighting, portrait ratios, product photography.
. Studio lighting tutorials with setup diagrams.
. Open-source photography community on Google+.
. Community for tutorials and workflows on high-quality photography with free-software tools.
. Definitive free course on shaping light (directly applicable to 3D lighting).
. Studio product photography lighting breakdowns with placement diagrams.
. Deep analysis of lens choice, color, blocking, lighting in film.
. Gold-standard video essays on composition, camera, editing rhythm.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. Cinematic lighting tutorial.
. Practical lighting setups and narrative technique.
. Constant stream of technique articles.
. Cinematography Techniques Ep. 1.
. Cinematography Techniques Ep. 2.
. Cinematography Techniques Ep. 3.
. Real DP knowledge on cinematography, lens choice, lighting setups.
. Shot composition, camera shots encyclopedia, camera movements, lighting.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. Cinematography fundamentals, color science, exposure theory.
. Interactive game training visual alignment and spacing precision.
. Deepest free color theory resource online. Covers perception and harmony.
. Gestalt principles, visual perception laws (directly applicable to 3D composition).
. Composition types, tangents, visual hierarchy by a Pixar artist.See also: Learning, Community & Industry → 3D Inspiration & Showcase
. Golden ratio, spirals, triangles with overlay diagrams.
. Archives of classic animation, frame-by-frame studies.
. Structured practice curriculum by difficulty.
. Video clips browsable by action type (walk, run, fight, etc.).
. Richard Williams walk cycle and timing chart reference.
. Webinars from Disney/Pixar/DreamWorks animators.
. Animation analysis in games (walk cycles, weight, timing).
. GIF breakdowns of each principle.
. Free typography course on rhythm and hierarchy.
. Jonathan Hoefler's proofing guide.
. Kerning typography in Houdini.
. Research-backed principles on hierarchy, contrast, whitespace.
. Free online book on type fundamentals, hierarchy, spacing.
. Graphic design fundamentals, typography, grid systems.
. Color wheel, harmony tool, palettes.
. Pre-made palettes.
. Curated color palette collection.
. Interactive color matching game.
. Systematic color scale generator.
. Rapid palette creation for pixel art and game dev.
. Experimental gradient generator.
Free tier. AI-assisted brand color generation.
. Pixel art palette repository.
. Classic color scheme designer.
. Search brand color palettes.
. Esoteric palette generation via polar color interpolation.
. Generate accessible color combinations.
. A color palette management system for Unity.
. Gradient library.
Quick Adobe design tool.See also: Software Reference → Design Software
Industry-standard vector graphics editor; available on iPad.See also: Software Reference → Design Software
Page layout and publishing for print and digital.See also: Software Reference → Design Software
Industry-standard raster image editor and compositor; available on iPad.See also: Software Reference → Design Software
Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features.See also: Software Reference → Design Software
Visual asset organizer.See also: Software Reference → Design Software, Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development.See also: Software Reference → Design Software
Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026.
Free browser-based Photoshop alternative with full PSD support.See also: Software Reference → Misc 3D Utilities Software, Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities
Mac-native UI/UX design tool with web previews and collaboration.See also: Software Reference → Design Software
Free tier. Collaborative visual research blocks and channels.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. Blob tracking effect.
Free tier. Premium and free product mockups.
Free tier. Look up brand logos, fonts, and colors.
. Code snippet screenshot generator.
. Curated creative content.
. Visual content curation platform.
. ASCII and dithering effects.
Free tier. Browser-based live effects for photo and video.
. Online GIF and video editing and conversion tools.See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities
. Browser gradient generator with grain, shadow, and 3D effects. Exports stills and animated MP4 up to 8K.
. Free design mockups and graphic assets.
. Halftone generator.
Free tier. Library of free Lottie web animations.
Free tier. Browser-based editable product mockups.
Free tier. Device and print mockup library.
. Free PSD mockup library.
. Design inspiration Chrome extension.
. Open-source design resources directory.
Free tier. Packaging design with dielines and 3D mockups.
Free tier. Turn screenshots into 3D mockup images and animations.
. Free design resources and mockups.
Free tier. Visual bookmarking tool.
Free tier. Device mockup generator in the browser.
Free tier. Browser mockup generator.
. Experimental type generator.
. Curated creative tools directory.
. Tessellation creator.
. Design learning resources.
Free tier. Browser-based design editor for product photos and visuals.
. YouTube playlist surveying 50 years of digital art.
. Brand activation inspiration.
Free tier. Web design and interaction awards gallery.
. Contemporary design and art feed.
. Magazine cover design showcase.
. Art and design news and inspiration.
. Archive of D&AD award-winning design and advertising.
. Gallery of well-designed pitch and brand decks.
Free tier. Design inspiration feed.
. Dark creative blog.
. Collected real-world FX reference footage.
. Fluid dynamics blog with reference imagery for FX.
. Interactive timeline of generative art history.
. Geometric design article.
. H.R. Giger gallery archive.
. Houdini work tagged on Dribbble for inspiration.
. Design inspiration gallery updated hourly, split into web, branding, product, motion, illustration, 3D, and print.
. Motion and 3D work under the xuxoe hashtag.
. Mecha design inspiration.
. Thread on movie scenes mirroring paintings.
. Graphic design blog.
. Tumblr archive of motion and abstract visual inspiration.
. Pro illustrator blog.
. Anime/otaku visual blog.
. Animation clip archive (non-www mirror).
Free tier. Library of website hero section designs.
. Design inspiration blog.
. Graphic design and branding showcase.
. On Truchet tiles and patterns.
. Curated short films picked by Vimeo staff.
. Free drawing fundamentals course.
. 3D scanned human reference images.
. Dimensioned drawings database.
. Open-access collection of historical paintings, drawings, and prints. High-res downloads for reference.
Paid. Pixel art tutorials.
Reference boards for images, video, links, and notes. Study tools for value, color, composition, and motion.See also: Software Reference → Misc 3D Utilities Software
Browser storyboard, animatic, and script sync for teams.
Browser script + breakdown + pre-prod.
Real-time cinematography simulation on Unreal Engine. Lights, lenses, cameras.
Local image and video asset manager with tags.
Visual asset organizer.See also: Software Reference → Design Software, Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Pro screenwriting at a lower price point.
Industry-standard screenwriting with breakdown tagging.
3D previs/storyboard hybrid with accurate lens and camera simulation.
Fountain-native Mac screenwriter.
Minimal floating image viewer for references.
Visual notes and moodboards for creative planning.
Industry-standard scheduling and stripboards.
Floating reference canvas. Standard for artists.See also: Software Reference → Misc 3D Utilities Software
iOS and desktop 3D storyboard and previs.
Industry-standard storyboarding with animatic, camera, and audio timeline.
Free, fast sketch-first boarding tool with Shot Generator.
Cloud production suite. Script breakdown, shotlists, storyboards, call sheets.
Realtime collaborative screenwriting in the browser.
Free tier. Collaborative visual research blocks and channels.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. Title sequence deep dives.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. American Society of Cinematographers magazine. Cinematography and on-set VFX features.
Paid. Cinema 4D previs and techvis plugin for lights, lenses, set pieces.
Free tier. Visual discovery and moodboard curation tool.
. Gold-standard video essays on composition, camera, editing rhythm.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Free tier. Library of visual techniques in film and motion.
. Curated film stills archive. Free.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Free tier. Film frame search engine.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Free tier. Searchable stills from films, commercials, and music videos.
. Previs, VP, and virtual scouting case studies and tooling writeups.
. Story and screenplay analysis on YouTube.
. VP and XR studio. Tooling and case studies.
Free tier. Video reference search across films and commercials.
. Visual similarity image search engine.
. Searchable film and TV frames.
Paid. Searchable film still library for storyboards and references.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
Free tier. Search commercial and branded video.
. Shot composition, camera shots encyclopedia, camera movements, lighting.See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools
. Previs and postvis studio blog with breakdowns from major features.
. VES handbook, talks, and methodology resources for on-set VFX.
Free tier. Search movie and TV dialogue, export clips or GIFs.
Quick Adobe design tool.See also: Software Reference → Design Software
Industry-standard vector graphics editor; available on iPad.See also: Software Reference → Design Software
Page layout and publishing for print and digital.See also: Software Reference → Design Software
Industry-standard raster image editor and compositor; available on iPad.See also: Software Reference → Design Software
Unified vector, photo, and layout app. Free, by Canva.
Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features.See also: Software Reference → Design Software
Industry-standard illustration and comics with animation timeline.
Professional font editor.
Windows freeware that converts photos to sketch, painting, and pastel renders. Batchable.
Free browser-based diagramming and simple vector tool. Collaborative.
Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development.See also: Software Reference → Design Software
Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026.
Free graphic design app from Icons8. Native Sketch file support, built-in icons/illustrations/photos, AI tools.
Built-in Windows raster editor. Now ships with layers, transparency, and Cocreator AI.
Free interaction design and prototyping tool by Meta. Patch-based logic, Figma import.
Free Windows raster editor with layers, plugins, and unlimited undo. Sits between Microsoft Paint and Photoshop.
Open-source design platform. Native SVG/CSS/HTML output. Cloud-hosted or self-host. Figma alternative.
Photo and video editor with AI tools. Web, mobile, and desktop.
Full-featured image editing app for the Mac.
Universal 2D graphics editor. Procedural graphics w/ node graph, image editing, vectors, pixel art, animations.
Microsoft presentation app. Used as a quick-draft motion/layout tool for storyboards and diagrams.
IPad painting app. Procreate Dreams for animation.
Mac-native UI/UX design tool with web previews and collaboration.See also: Software Reference → Design Software
Browser-based interactive scene and motion design for the web. No-code, exports to embed.
Free browser-based vector editor by Photopea team. Opens AI/SVG/PDF/EPS/CDR.
. Resource repository for 3D machine learning.
. Curated list of papers and resources on 3D human research, including face, body, hand and motion.
. Meta self-supervised vision features. Strong general-purpose image embeddings. Useful as backbone for CG ML tasks.
. Free generative AI course material by Aishwarya Naresh Reganti.
. Publishes technical articles on the theory, design, and applications of neural networks and related learning systems.
. Free community course on generative AI fundamentals by iNeuron.
. Meta research pipeline for text-to-3D. Combines AssetGen geometry with TextureGen materials. Paper and results.
. Meta FAIR library for 3D deep learning. Differentiable rendering, mesh ops, point cloud utils on PyTorch.
Commercial-safe, deep Creative Cloud integration.See also: Software Reference → AI Image & Texture Generation Software
Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included.See also: Software Reference → AI Image & Texture Generation Software
Open-weight photorealism with Kontext editing.See also: Software Reference → AI Image & Texture Generation Software
Instruction-following image model with strong text rendering. GPT Image 1.5.See also: Software Reference → AI Image & Texture Generation Software
Photorealistic image gen integrated into Grok.See also: Software Reference → AI Image & Texture Generation Software
Open-source DiT-based, strong Chinese text.See also: Software Reference → AI Image & Texture Generation Software
Best-in-class typography and text rendering, canvas mode.See also: Software Reference → AI Image & Texture Generation Software
Google photoreal image model via Gemini and Vertex.See also: Software Reference → AI Image & Texture Generation Software
High quality, integrated with video pipeline.See also: Software Reference → AI Image & Texture Generation Software
Open-source, bilingual Chinese/English.See also: Software Reference → AI Image & Texture Generation Software
Real-time generation, upscaling, and style transfer platform.See also: Software Reference → AI Image & Texture Generation Software
Real-time generation with artistic control.See also: Software Reference → AI Image & Texture Generation Software
Industry-leading artistic coherence and stylized output.See also: Software Reference → AI Image & Texture Generation Software
Instruction-based editing with character and product consistency across edits.See also: Software Reference → AI Image & Texture Generation Software
Mixed-mode design canvas for graphic design.See also: Software Reference → AI Image & Texture Generation Software
Design-oriented gen. Vector, icons, brand assets.See also: Software Reference → AI Image & Texture Generation Software
Image model with strong prompt adherence.See also: Software Reference → AI Image & Texture Generation Software
Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models.See also: Software Reference → AI Image & Texture Generation Software
Open-source diffusion (Large, Medium, Turbo sizes).See also: Software Reference → AI Image & Texture Generation Software
AI image generator aimed at designers.
Free tier. Canva's free built-in text-to-image generator.
Free tier. AI tool for generating images and videos with control over character design, composition, and style.
. Community response to the Stable Diffusion litigation.
. Semantically transforming fonts into illustrations.
Tsinghua/Zhipu open-source, multiple sizes.See also: Software Reference → AI Video Generation Software
Cinematography and story sequencing with strong character continuity.See also: Software Reference → AI Video Generation Software
Script to cinematic video with scenes, characters, audio, and timeline assembly.See also: Software Reference → AI Video Generation Software
Open-source video gen model.See also: Software Reference → AI Video Generation Software
Filmmaking app over Veo with scenebuilder and ingredients-to-video.See also: Software Reference → AI Video Generation Software
"Director" model. Strong motion and character consistency.See also: Software Reference → AI Video Generation Software
Ex-DeepMind team, animation and video-to-video modes.See also: Software Reference → AI Video Generation Software
AI avatar marketing videos with a talking-head focus.See also: Software Reference → AI Video Generation Software
Open-source 8.3B params, runs on 14GB VRAM.See also: Software Reference → AI Video Generation Software
Prompt to video for marketing and social content.See also: Software Reference → AI Video Generation Software
Up to 5min clips, strong human motion. Motion Brush control.See also: Software Reference → AI Video Generation Software
Pre-production to video pipeline with storyboards, character consistency, and timeline.See also: Software Reference → AI Video Generation Software
Fast open video model. LTX-2 Fast ranks top-3 in the arena.See also: Software Reference → AI Video Generation Software
Atmospheric image-to-video. Ray3 is the first native 16-bit HDR video model.See also: Software Reference → AI Video Generation Software
Idea to a 2-minute cinematic video in one tool.See also: Software Reference → AI Video Generation Software
AI film studio for story-driven video.See also: Software Reference → AI Video Generation Software
Extended video gen with improved consistency.See also: Software Reference → AI Video Generation Software
Style-specific modes (anime, 3D, realistic), character consistency.See also: Software Reference → AI Video Generation Software
Motion brushes and scene consistency on the GWM-1 world model.See also: Software Reference → AI Video Generation Software
High raw quality video gen with audio. Tops the Artificial Analysis ranking.See also: Software Reference → AI Video Generation Software
Text-to-animation SDK for developers by Stability AI.
Top leaderboard, native audio, 60s+ clips.See also: Software Reference → AI Video Generation Software
16s clips, strong human motion (Shengshu).See also: Software Reference → AI Video Generation Software
Cinematic MoE diffusion, 8GB+ VRAM. Open source.See also: Software Reference → AI Video Generation Software
. Deforum v0.5 notebook for Stable Diffusion animation with math automation, perspective flips, prompt weights, and video masking.
. YouTube channel covering Deforum Stable Diffusion animation techniques.
. Meta's text-to-video research model. Factorized generation, image-then-video. Demos and paper.
. Colab notebook by @RiversHaveWings generating animation from scripted prompts via KLMC2 discretization of underdamped Langevin dynamics.
. Colab notebook for Stable Diffusion animation, forked by @DigThatData.
Open-source text-to-3D pipeline (coarse → refined).See also: Software Reference → AI 3D Generation Software
A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion.
Fast single-image-to-3D reconstruction.See also: Software Reference → AI 3D Generation Software
Prompt and drag-drop to 3D scenes for previz. No-code.See also: Software Reference → AI 3D Generation Software
Image-to-3D with hybrid AI plus artist cleanup for production quality.See also: Software Reference → AI 3D Generation Software
Text/image to 3D, integrated with Dream Machine.See also: Software Reference → AI 3D Generation Software
Production-reliable, improved topology and PBR textures.See also: Software Reference → AI 3D Generation Software
10B params, photorealistic, free generation tier.See also: Software Reference → AI 3D Generation Software
Procedural 3D generation with parametric control.See also: Software Reference → AI 3D Generation Software
Generate 3D objects and textures from text prompts in-editor.See also: Software Reference → AI 3D Generation Software
Open-source single-image 3D reconstruction.See also: Software Reference → AI 3D Generation Software
Full PBR materials, complex topologies.See also: Software Reference → AI 3D Generation Software
Sculpture-level precision, clean quad topology.See also: Software Reference → AI 3D Generation Software
Tripo/Stability collab. Fast open-source image-to-3D.See also: Software Reference → AI 3D Generation Software
High-quality mesh from single image (NeurIPS 2024).See also: Software Reference → AI 3D Generation Software
Cross-domain diffusion, textured meshes in 2-3min.See also: Software Reference → AI 3D Generation Software
. AI CLI to generate and edit low-poly 3D game assets in Blender from text prompts.
. Single-image to 3D asset generation via pixel-feature back-projection. Outputs geometry and PBR textures.
. OpenAI point-cloud diffusion for text and image to 3D synthesis.
. A unified framework for 3D content generation.
. Guide to using the AdaMPI model to create 3D photos from 2D images.
Prompt-to-edit texture workflows.See also: Software Reference → AI Image & Texture Generation Software
Material authoring with AI workflows (Substance alternative).See also: Software Reference → AI Image & Texture Generation Software
Integrated with 3D pipeline.See also: Software Reference → AI Image & Texture Generation Software
AI-generated PBR textures and materials, tileable with full map sets.See also: Software Reference → AI Image & Texture Generation Software
AI texture gen from text prompts for uploaded meshes.See also: Software Reference → AI Image & Texture Generation Software
Node-based AI generator for image/video/3D/audio.See also: Software Reference → AI Image & Texture Generation Software
. Curated custom nodes collection.
. ComfyUI tutorials for ControlNet, SDXL, FLUX workflows.
. Install and manage custom nodes and dependencies.
. Community workflow and subgraph sharing.
. Blur/Canny/Depth models, free commercial use.
AI VFX, auto CG characters in live footage, USD export.See also: Software Reference → AI-Assisted CG Software
AI-generated 360° skyboxes/HDRIs from text.See also: Software Reference → AI-Assisted CG Software
AI photo enlargement that adds detail to upscaled images.See also: Software Reference → AI-Assisted CG Software
Photo upscaler up to 16x with a free tier.See also: Software Reference → AI-Assisted CG Software
Creative upscaler that adds detail. Folded into Freepik plans Apr 2026.See also: Software Reference → AI-Assisted CG Software
Vibe coding platform for creating 3D games and interactive web apps with AI.See also: Software Reference → AI-Assisted CG Software
Upscaling, denoising, and sharpening. Topaz Bloom adds unlimited creative upscaling.See also: Software Reference → AI-Assisted CG Software
Cloud platform for real-time interactive digital humans.
Unity in-editor AI for texture, sprite, and animation generation.See also: Software Reference → AI-Assisted CG Software
Open-source desktop upscaler that runs locally at no cost.See also: Software Reference → AI-Assisted CG Software
. Unity Editor and Unity Runtime AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay.
. Blender addon that renders an AI image from a text prompt and your scene via Stable Diffusion.
Free tier. AI image upscaler and enhancer.
. Run ComfyUI workflows inside Blender.
. Depth/pose/edge control for precision CG workflows.
Free tier. AI copilot for Unity.
. Corridor Crew's open keying tool. AI-driven chroma key for VFX work.
. Meta FAIR point tracker for video. Tracks arbitrary points jointly across frames. Useful for matchmove and roto prep.
. Decoupled video segmentation. Long-form, multi-object roto with text or click prompts.
. Generate textures in Blender via Stable Diffusion, locally.
. Python library that generates a stylized rendering from an image.
. Prompt engineering techniques for GPT-4, including tips, applications, limitations, and additional reading materials.
. Real-Time Intermediate Flow Estimation for video frame interpolation (ML framerate upscaling) for Nuke.
. Real-time human video matting. Strong alpha mattes with no greenscreen.
Paid. Paid AI roto plugin for Nuke and After Effects. Auto-mattes people and objects.
. Meta's promptable segmentation for images and video. Masks objects across frames from a single click. Useful for rotoscope and matte work.
. SAM-based rotoscope app. Click-to-mask, propagates across frames.
. AI-generated visualization prototyping and editing platform, support 2D, 3D models, combined with LLM(Large Language Model) for quick editing.
. SAM plus XMem for interactive video object tracking and segmentation. Useful for roto and matte propagation.
Free tier. AI character replacement with auto roto, body tracking, and re-lighting from a single video. Now part of Autodesk Flow Studio.
AI singing voice synthesizer with expression control.See also: Software Reference → AI Audio & Music Generation Software
AI composition, good for orchestral/cinematic scoring.See also: Software Reference → AI Audio & Music Generation Software
Open-source full-song gen with vocals from lyrics.See also: Software Reference → AI Audio & Music Generation Software
Voice cloning, narration, music generation.See also: Software Reference → AI Audio & Music Generation Software
Open-source zero-shot voice cloning TTS.See also: Software Reference → AI Audio & Music Generation Software
Open-source TTS with voice cloning, fast and multilingual.See also: Software Reference → AI Audio & Music Generation Software
Full song generation, 100M+ users.See also: Software Reference → AI Audio & Music Generation Software
Strong electronic/pop, licensed for commercial use.See also: Software Reference → AI Audio & Music Generation Software
. Meta's open audio generation stack. MusicGen for music, AudioGen for SFX, EnCodec for neural audio compression.
. Guide to building, scaling, and evaluating voice AI, from speech recognition to emotional intelligence.
. NLP models and pipelines.
. Image-to-video, multilingual.
. Community library of Stable Diffusion textual-inversion concepts to browse and use in prompts.
. Orbital video from single image.
. Li et al., CoRL 2021 Oral
. ArXiv 2022 paper on integrating text-to-image AI in 3D design workflows.
. Park et al., Arxiv 2021 | github
. Pan et al., NeurIPS 2021 | github
. Jiang et al., CVPR 2023
. Peng et al., ICCV 2021 | github
. Chen et al., Arxiv 2021 | github
. Lindell et al., CVPR 2021 | github
. AKM Shahariar Azad Rabby and Chengcui Zhang, Arxiv 2023
. Tancik et al., Arxiv 2022
. Wen et al., CVPR 2023 | github
. 3DV 2022 | [project]
. Tseng et al., ICRA 2022
. Wang et al., CVPR 2022 | github
. Jang et al., ICCV 2021
. NeRF research paper on color and appearance modelling.
. 🌐 Project Page
. Bhalgat et al., NeurIPS 2023 (Spotlight)
. Moreau et al., ICCV 2023
. Pumarola et al., CVPR 2021 | github
. 🌐 Project Page
. ICCV 2021 | [project] [code]
. Park et al., Arxiv 2020 | github
. Deng et al., Arxiv 2021 | github
. Rebain et al., Arxiv 2020
. Chen et al., ECCV 2022 | github
. Sun et al., CVPR 2022 | github
. Neff et al., CGF 2021 | github
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. Yu et al., CVPR 2023 | github
. Gafni et al., CVPR 2021 | github
. Li et al., CVPR 2023
. Zhang et al., SIGGRAPH 2021 | github
. Liu et al., Arxiv 2021 | github
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. Lin et al., SIGGRAPH 2022 | github
. Garbin et al., Arxiv 2021
. Xie et al., Arxiv 2021
. AAAI 2025 | [project]
. 🌐 Project Page | 💻 Code
. Chng et al., ECCV 2022
. 🌐 Project Page | 💻 Code
. Embodied reasoning, thinking, and motion transfer.
. Xu et al., NeurIPS 2021 | github
. Niemeyer et al., CVPR 2021
. Meng et al., Arxiv 2021
. Schwarz et al., NeurIPS 2020 | github
. Trevithick and Yang, Arxiv 2020 | github
. Chen et al., CVPR 2022 | github
. Weng et al., CVPR 2022 | github
. Wang et al., CVPR 2021 | github
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. Zhi et al., Arxiv 2021
. Yen-Chen et al. IROS 2021
. Liang et al., SIGGRAPH Asia 2024 | github
. 🌐 Project Page | 💻 Code
. Reiser et al., ICCV 2021 | github
. Esposito et al., Arxiv 2022
. Chen et al., CVPR 2023 | github
. Tancik et al., CVPR 2021 | github
. Wang et al., Arxiv 2020
. Mohammad Shafiei et al., BMVC 2021
. Yang et al., ICCV 2021 | github
. 🌐 Project Page | 💻 Code
. Cao et al. ICRA 2024 | github
. Maggio et al., ICRA 2023 | github
. Hyung et al., CVPR 2023| github
. 🌐 Project Page | 💻 Code
. 🌐 Project Page
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. 🌐 Project Page | 💻 Code
. Jiaxin Li et al., ICCV 2021 | github
. Barron et al., Arxiv 2022
. Barron et al., Arxiv 2021 | github
. Lombardi et al., SIGGRAPH 2021
. Chen et al., ICCV 2021 | github
. Irshad et al., ICCV 2023 | github
. Mildenhall et al., ECCV 2020 | github
. Ben Mildenhall et al, arXiv 2021
. Martin-Brualla et al., CVPR 2021
. Wang et al., Arxiv 2021 | github
. Liu et al., Arxiv 2022
. Irshad et al., ECCV 2024
. Fan et al., ICLR 2023
. Kosiorek et al., Arxiv 2021
. Kyle Gao, Yina Gao, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li
. Zhang et al., Arxiv 2020 | github
. Wei et al., ICCV 2021
. Srinivasan et al. CVPR 2021
. Li et al., CVPR 2022
. Peng et al., CVPR 2021 | github
. Du et al., Arxiv 2020
. Liu et al., Arxiv 2021
. Chen et al., CVPR 2024 | github
. Li et al., CVPR 2021 | github
. Ost et al., CVPR 2021
. Liu et al., NeurIPS 2020 | github
. Dellaert and Yen-Chen, Arxiv 2020 | blog
. Wang et al., NeurIPS 2021 | github
. Tretschk et al., Arxiv 2020 | github
. Bian et al., CVPR 2023 | github
. 🌐 Project Page | 💻 Code
. ECCV 2020 | [project] [code]
. ICLR 2021 | [code]
. Snavely, Seitz, Szeliski. SIGGRAPH 2006.
. Chan et al., CVPR 2021
. Yu et al., CVPR 2021 | github
. ICCV 2023 | [project] [code]
. Yu et al., Arxiv 2021 | github
. Xu et al., CVPR 2022 | github
. CVPR 2022 | [project] [code]
. ICML 2020 | [code]
. Huang et al., ICCV 2023
. Zhu et al., Arxiv 2023 | github
. Bian et al., ICLR 2024 | github
. Gao et al., Arxiv 2020
. Matthew Tancik et al., Arxiv 2021
. Raj et al., CVPR 2021
. ICIP 2020 | [project]
. SIGGRAPH Asia 2022
. SIGGRAPH 1997 paper. Original HDR-from-bracketed-exposures recovery method.
. SIGGRAPH 1998 paper founding image-based lighting.
. 🌐 Project Page | 💻 Code
. Wang et al., CVPR 2023 | github
. Li et al., ICCAD 2022
. Jeong et al., ICCV 2021 | github
. 🌐 Project Page | 💻 Code
. Bao et al., CVPR 2023 | github
. Xu et al., ECCV 2022 | github
. Xian et al., CVPR 2021
. Li et al. NeurIPS 2022 | github
. 🌐 Project Page | 💻 Code
. Gu et al., Arxiv 2021
. CVPR 2019 | [code]
. Gao et al., CVPR 2023 | github
. Mi et al., ICLR 2023 | github
. 🌐 Project Page | 💻 Code
. 🌐 Project Page
. NeurIPS 2024 | [project]
. Fang et al., SIGGRAPH Asia 2022 | github
. Chen et al., CVPR 2023 | github
. Yariv et al., NeurIPS 2021 | github
. 🌐 Project Page | 💻 Code
. Zhu et al., WACV 2023 | github
. 🌐 Project Page | 💻 Code | 🤗 Hugging Face
Commercial-safe, deep Creative Cloud integration.See also: Software Reference → AI Image & Texture Generation Software
Prompt-to-edit texture workflows.See also: Software Reference → AI Image & Texture Generation Software
Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included.See also: Software Reference → AI Image & Texture Generation Software
Node-based AI generator for image/video/3D/audio.See also: Software Reference → AI Image & Texture Generation Software
Open-weight photorealism with Kontext editing.See also: Software Reference → AI Image & Texture Generation Software
Instruction-following image model with strong text rendering. GPT Image 1.5.See also: Software Reference → AI Image & Texture Generation Software
Photorealistic image gen integrated into Grok.See also: Software Reference → AI Image & Texture Generation Software
Open-source DiT-based, strong Chinese text.See also: Software Reference → AI Image & Texture Generation Software
Best-in-class typography and text rendering, canvas mode.See also: Software Reference → AI Image & Texture Generation Software
Google photoreal image model via Gemini and Vertex.See also: Software Reference → AI Image & Texture Generation Software
Material authoring with AI workflows (Substance alternative).See also: Software Reference → AI Image & Texture Generation Software
High quality, integrated with video pipeline.See also: Software Reference → AI Image & Texture Generation Software
Open-source, bilingual Chinese/English.See also: Software Reference → AI Image & Texture Generation Software
Real-time generation, upscaling, and style transfer platform.See also: Software Reference → AI Image & Texture Generation Software
Real-time generation with artistic control.See also: Software Reference → AI Image & Texture Generation Software
Integrated with 3D pipeline.See also: Software Reference → AI Image & Texture Generation Software
Industry-leading artistic coherence and stylized output.See also: Software Reference → AI Image & Texture Generation Software
Instruction-based editing with character and product consistency across edits.See also: Software Reference → AI Image & Texture Generation Software
Mixed-mode design canvas for graphic design.See also: Software Reference → AI Image & Texture Generation Software
AI-generated PBR textures and materials, tileable with full map sets.See also: Software Reference → AI Image & Texture Generation Software
AI texture gen from text prompts for uploaded meshes.See also: Software Reference → AI Image & Texture Generation Software
Design-oriented gen. Vector, icons, brand assets.See also: Software Reference → AI Image & Texture Generation Software
Image model with strong prompt adherence.See also: Software Reference → AI Image & Texture Generation Software
Game-ready PBR materials, full map sets.See also: Software Reference → AI Image & Texture Generation Software
Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models.See also: Software Reference → AI Image & Texture Generation Software
Open-source diffusion (Large, Medium, Turbo sizes).See also: Software Reference → AI Image & Texture Generation Software
Tsinghua/Zhipu open-source, multiple sizes.See also: Software Reference → AI Video Generation Software
Cinematography and story sequencing with strong character continuity.See also: Software Reference → AI Video Generation Software
Script to cinematic video with scenes, characters, audio, and timeline assembly.See also: Software Reference → AI Video Generation Software
Open-source video gen model.See also: Software Reference → AI Video Generation Software
Filmmaking app over Veo with scenebuilder and ingredients-to-video.See also: Software Reference → AI Video Generation Software
"Director" model. Strong motion and character consistency.See also: Software Reference → AI Video Generation Software
Ex-DeepMind team, animation and video-to-video modes.See also: Software Reference → AI Video Generation Software
AI avatar marketing videos with a talking-head focus.See also: Software Reference → AI Video Generation Software
Open-source 8.3B params, runs on 14GB VRAM.See also: Software Reference → AI Video Generation Software
Prompt to video for marketing and social content.See also: Software Reference → AI Video Generation Software
Up to 5min clips, strong human motion. Motion Brush control.See also: Software Reference → AI Video Generation Software
Pre-production to video pipeline with storyboards, character consistency, and timeline.See also: Software Reference → AI Video Generation Software
Fast open video model. LTX-2 Fast ranks top-3 in the arena.See also: Software Reference → AI Video Generation Software
Atmospheric image-to-video. Ray3 is the first native 16-bit HDR video model.See also: Software Reference → AI Video Generation Software
Idea to a 2-minute cinematic video in one tool.See also: Software Reference → AI Video Generation Software
AI film studio for story-driven video.See also: Software Reference → AI Video Generation Software
Extended video gen with improved consistency.See also: Software Reference → AI Video Generation Software
Style-specific modes (anime, 3D, realistic), character consistency.See also: Software Reference → AI Video Generation Software
Motion brushes and scene consistency on the GWM-1 world model.See also: Software Reference → AI Video Generation Software
High raw quality video gen with audio. Tops the Artificial Analysis ranking.See also: Software Reference → AI Video Generation Software
Top leaderboard, native audio, 60s+ clips.See also: Software Reference → AI Video Generation Software
16s clips, strong human motion (Shengshu).See also: Software Reference → AI Video Generation Software
Cinematic MoE diffusion, 8GB+ VRAM. Open source.See also: Software Reference → AI Video Generation Software
Open-source text-to-3D pipeline (coarse → refined).See also: Software Reference → AI 3D Generation Software
Fast single-image-to-3D reconstruction.See also: Software Reference → AI 3D Generation Software
Prompt and drag-drop to 3D scenes for previz. No-code.See also: Software Reference → AI 3D Generation Software
Image-to-3D with hybrid AI plus artist cleanup for production quality.See also: Software Reference → AI 3D Generation Software
Text/image to 3D, integrated with Dream Machine.See also: Software Reference → AI 3D Generation Software
Production-reliable, improved topology and PBR textures.See also: Software Reference → AI 3D Generation Software
10B params, photorealistic, free generation tier.See also: Software Reference → AI 3D Generation Software
Procedural 3D generation with parametric control.See also: Software Reference → AI 3D Generation Software
Generate 3D objects and textures from text prompts in-editor.See also: Software Reference → AI 3D Generation Software
Open-source single-image 3D reconstruction.See also: Software Reference → AI 3D Generation Software
Full PBR materials, complex topologies.See also: Software Reference → AI 3D Generation Software
Sculpture-level precision, clean quad topology.See also: Software Reference → AI 3D Generation Software
Tripo/Stability collab. Fast open-source image-to-3D.See also: Software Reference → AI 3D Generation Software
High-quality mesh from single image (NeurIPS 2024).See also: Software Reference → AI 3D Generation Software
Cross-domain diffusion, textured meshes in 2-3min.See also: Software Reference → AI 3D Generation Software
AI singing voice synthesizer with expression control.See also: Software Reference → AI Audio & Music Generation Software
AI composition, good for orchestral/cinematic scoring.See also: Software Reference → AI Audio & Music Generation Software
Open-source full-song gen with vocals from lyrics.See also: Software Reference → AI Audio & Music Generation Software
Voice cloning, narration, music generation.See also: Software Reference → AI Audio & Music Generation Software
Open-source zero-shot voice cloning TTS.See also: Software Reference → AI Audio & Music Generation Software
Open-source TTS with voice cloning, fast and multilingual.See also: Software Reference → AI Audio & Music Generation Software
Full song generation, 100M+ users.See also: Software Reference → AI Audio & Music Generation Software
Strong electronic/pop, licensed for commercial use.See also: Software Reference → AI Audio & Music Generation Software
AI VFX, auto CG characters in live footage, USD export.See also: Software Reference → AI-Assisted CG Software
AI-generated 360° skyboxes/HDRIs from text.See also: Software Reference → AI-Assisted CG Software
AI photo enlargement that adds detail to upscaled images.See also: Software Reference → AI-Assisted CG Software
Photo upscaler up to 16x with a free tier.See also: Software Reference → AI-Assisted CG Software
Creative upscaler that adds detail. Folded into Freepik plans Apr 2026.See also: Software Reference → AI-Assisted CG Software
Vibe coding platform for creating 3D games and interactive web apps with AI.See also: Software Reference → AI-Assisted CG Software
Upscaling, denoising, and sharpening. Topaz Bloom adds unlimited creative upscaling.See also: Software Reference → AI-Assisted CG Software
Unity in-editor AI for texture, sprite, and animation generation.See also: Software Reference → AI-Assisted CG Software
Open-source desktop upscaler that runs locally at no cost.See also: Software Reference → AI-Assisted CG Software
Node canvas for image and video gen with 50+ models and Style DNA.
Node workflows tied to the Freepik stock library.
Node editor chaining prompts, style transfer, motion, and render across image and video.
Unified canvas for image and video generation and editing. Superstudio.
Prompt-driven builder from Spline that generates 3D scenes, sites, games, and decks. Accepts GLB, OBJ, and data files as input.
Node canvas with pro editing for compositing, matte, and relighting. Acquired by Figma.
Generates and remixes interactive web pages and toys from a prompt or URL.
AI workflow canvas with a developer lean.
Arch-viz AI renderer for sketch and 3D model screenshots.
Arch-viz AI renderer with style references.
Arch-viz AI renderer from sketch and 3D screenshot input.
Sketch to render for product, fashion, and automotive design.
Sketch, SketchUp, and massing to render for architecture.
AI fashion workspace for clothing concepts, virtual try-ons, tech packs, fashion models, and 3D garments.
Sketch and 3D screenshot to render for architecture and interiors.
Sketch to render for industrial, product, and footwear design with line control.
Catalog image cleanup and AI product shots at ecommerce scale.
3D and AR product experiences from ideation to ecommerce.
AI product photography canvas. Drag products into staged scenes.
3D digital twins of products for virtual photoshoots. Built for CPG brands.
Marketplace-first mobile app for batch product listing images.
Enterprise 3D twins with photoreal renders and configurators from one file.
. Animal Logic's Maya plugin for round-tripping USD scene data into Maya.
. Docker build scripts that fetch and compile Pixar USD and its open-source dependencies.
. Usdz_converter, Reality Composer.
. USD plugins and schemas from Luma Pictures.
. Omniverse, tutorials, tools.
. Official Pixar USD site. Specification, tools, resources.
. Code recipes and examples.
. Lightweight app for browsing, managing, and editing USD files.
. Node-graph viewer showing the dependencies of a USD file.
. Python Qt components for building custom USD tools.
. Windows File Explorer extension adding USD thumbnails, side previews, and deep-metadata search.
. Practical USD guide for VFX artists.
. URI-based asset resolver for USD, with custom plugin support.
. Alliance for Open Media USD resources.
. Qt components for building custom USD tools.
A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library.See also: Software Reference → Pipeline & Production Management Software
CG tools pack that includes AFANASY, a free open-source render farm manager.See also: Software Reference → Pipeline & Production Management Software
Render-farm manager from Mercenaries Engineering (makers of Guerilla Render).See also: Software Reference → Pipeline & Production Management Software
Blender Foundation's free render-farm manager.See also: Software Reference → Pipeline & Production Management Software
From the Blender FoundationSee also: Software Reference → Pipeline & Production Management Software
Production tracking.See also: Software Reference → Pipeline & Production Management Software
Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes.See also: Software Reference → Pipeline & Production Management Software
Blender addon that eases Mixamo animation import into Godot.See also: Software Reference → Pipeline & Production Management Software
Production tracker.See also: Software Reference → Pipeline & Production Management Software
Browser tool that generates random medieval city map layouts.See also: Software Reference → Pipeline & Production Management Software
Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction.See also: Software Reference → Pipeline & Production Management Software
Open-source render management.See also: Software Reference → Pipeline & Production Management Software
(repo) - Editorial timeline.See also: Software Reference → Pipeline & Production Management Software
Open-Source Renderfarm-Manager.See also: Software Reference → Pipeline & Production Management Software
Animation and VFX pipeline.See also: Software Reference → Pipeline & Production Management Software
A procedural terrain generation and procedural modeling toolkit.See also: Software Reference → Pipeline & Production Management Software
Artist friendly asset and pipeline manager.See also: Software Reference → Pipeline & Production Management Software
Artist-friendly asset and pipeline manager.See also: Software Reference → Pipeline & Production Management Software
. A procedural Blender pipeline for photorealistic training image generation.
. CMake modules for CG apps.
. Libraries for VFX software development.
. Scene and node management abstraction.
. Wraps ffmpeg, Nuke, or RV to process video files and image sequences. Integrates with Shotgun, Ftrack, Kitsu.
. A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data.
. Sample Python scripts for 3ds Max, Maya, and Blender automation.
. Open-source library for storing voxel data.
. Run and edit Maya scripts directly from PyCharm
. Run and edit Maya scripts directly from SublimeText
. Portable pure-python GUI library for Maya.
. Maya query language for speeding up common scene operations.
. Run and edit Nuke scripts directly from vim
. Tool to easily copy/paste a geometry across 3D application like Blender <> 3DS Max <> Maya <>.. <>.
. Forum for pipeline TDs and studio tool developers.
. Computational photography pipeline tool that performs multiple inferences (masks, depth, motionvectors) from any image or video.
. 3dsMax API in Python.
. Python in Maya Done Right.
. Asset Management System for motion picture production (by Rainbox Laboratory).
. Open Source Production Asset Management (ProdAM) Library designed specifically for Animation and VFX Studios.
. Houdini add-on for Sublime Text
. Original implementation.
. HuggingFace introductory guide to 3D Gaussian Splatting.
. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute, supporting Windows, macOS, Linux, iOS, and visionOS.
. Dynamic scenes (CVPR 2024).
. Cross-platform Gaussian Splatting reconstruction and viewer (Rust/wgpu), runs in browser.
. Summary of Gaussian-splatting head-avatar techniques (Towards Data Science).
. Native desktop app for training, inspecting, editing, and exporting 3D Gaussian Splatting scenes. Plugin extensible.
. Structure and motion recovery from casual handheld video.
. A modular differential gaussian rasterization library.
. Differentiable point-based rendering framework for Gaussian Splatting.
. Curated implementation of Vanilla 3DGS in PyTorch
. WebGL Viewer for 4D Gaussians (based on SpaceTime Gaussian) with demo here.
. Conversion scripts for different 3DGS conventions.
. Viewer that allows you to edit the rendering code during runtime or to display multiple scenes at once.
. Taichi-based implementation (Apache-2.0).
. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute/Graphics.
. Warp/Python-based implementation (AGPL-3.0).
Free lite version (up to 50 photos).
Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations.
Professional photogrammetry with GIS features.
Capture and alignment software for Artec handheld scanners.
A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a
A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface.
Depth-sensor volumetric capture toolkit.
Capture and process FARO Focus scan data.
Convert point clouds to polygon meshes (Oqton, formerly 3D Systems).
Interactive HDRI editing and relighting tool for 3D. Bridges to Maya, 3ds Max, Houdini, Cinema 4D, Modo, Blender.See also: Software Reference → Misc 3D Utilities Software
Debevec's HDR assembly and panoramic transform tool. Historical software, still downloadable.
Free OSS panorama stitcher built on Panorama Tools.
Cross-platform mobile photogrammetry.
Point cloud registration and processing for Leica scanners.
HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE.See also: Software Reference → Viewers & File Utilities, Tools, Pipeline & Utilities → Conversion Tools
Free, open-source photogrammetry. Node-based, GPU-accelerated.
Drone mapping photogrammetry for mining, construction, and surveying. Outputs textured mesh, point cloud, and Gaussian splats.
A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style.
Open source drone photogrammetry stack.
Large-scale open project for 2D/3D image and point cloud processing.
Survey and mapping photogrammetry suite.
Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing.
Desktop Gaussian Splatting tool. Train, clean, edit, export.
Industry-standard panorama stitcher. Full HDR/bracketed support, mask painting, viewpoint correction.
World’s largest photogrammetry 2D and 3D asset library. Now it is free for the Epic Games accounts (only UE projects).
Fast, high-quality photogrammetry (now Epic Games). PPI pricing.
Free mobile scanning, Gaussian splat support.
Survey-grade point cloud registration and modeling.
. Generate gaussian splatting directly from 360 images
. Python/CUDA Gaussian Splatting reimplementation (MIT).
. Python/CUDA Gaussian Splatting reimplementation (MIT).
Paid. Volumetric capture stages and HOLOSYS rigs.
. Curated list of 3D Gaussian Splatting papers, maintained by MrNeRF.
Paid. Reinhard, Heidrich, Debevec, Pattanaik, Ward, Myszkowski. The reference text on HDR imaging.
Paid. Christian Bloch. Practical HDRI for VFX and photography.
. PlayCanvas blog. Compressing Gaussian Splat data for the web.
. Heritage site laser scanning archive. Free models for cultural sites worldwide.
. Applying style transfer during gaussian optimization to produce stylized gaussian splats of a scene.
Paid. Digital human scanning and asset service.
. PixelReconstruct YouTube. Community town hall on Gaussian Splatting tooling.
. Python/CUDA Gaussian Splatting implementation.
. Aras Pranckevicius blog. How Gaussian Splatting works under the hood.
. A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
Paid. Photogrammetry and light-stage rentals for film and games.
. Blog walkthrough of Gaussian Splatting with a Unity plugin demo.
. Deng et al., 2020. JAX NeRF with multi-device training.
. Original mirror-ball HDR probes (Grace Cathedral, Uffizi, etc.). Still used in IBL teaching.
. Aras Pranckevicius blog. Further Gaussian Splat size reduction.
. Aras Pranckevicius blog. Shrinking Gaussian Splat file sizes.
. AliceVision photogrammetry pipeline. Reconstructs 3D meshes from photos.
Paid. LA volumetric capture studio using Microsoft tech.
. google, 2021. Anti-aliased NeRF reference implementation.
. Curated awesome-list of 3D Gaussian Splatting papers, tools, and viewers.
. Mildenhall et al., 2020. Original NeRF reference implementation.
. facebookresearch, 2020. NeRF project inside PyTorch3D.
. Yen-Chen Lin, 2020. Faithful PyTorch reimplementation of NeRF.
. kwea123, 2020. NeRF in PyTorch-Lightning.
. CUDA-accelerated Gaussian Splatting library integrated with Nerfstudio (Apache-2.0).
. Unofficial Nerfstudio fork adding Gaussian Splatting support.
. Ben Mildenhall
. Open scan datasets for heritage sites.
. A library for computer-vision scientists targeted for the Multiple View Geometry community.
. Towards Data Science article. End-to-end overview of Gaussian Splatting.
. Site of the IBL and HDR-from-bracketed papers, Light Probe Image Gallery, Light Stage research history.
. Guide to photogrammetry covering applications, libraries, and tools.
. Addon to import different photogrammetry formats into Blender.
. A C++ & Python viewer for 3D data like meshes and point clouds.
. Historical artifacts.See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning
. Foundational large-statue laser scanning project (Marc Levoy).
. A browser-based tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats.
Paid. Full-body photogrammetry rig services for games and film.
. Home of Light Stage research and digital-human capture papers.
Paid. Babelsberg volumetric video studio.
Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake.
Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry.
iPad sculpt-to-retopo app. Clay sculpt plus auto-quad retopology for game/film topology, from Naam.
Free, open-source auto-retopology.
Standalone retopology and baking.
. Blender addon that runs AutoRemesher on selected meshes and imports the quad result back into the scene.See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools
. Character modeling, posing, rigging, retopology, sculpting.
. Blender addon wrapping Instant Meshes for fast auto-retopology.
Paid. Auto-quad retopology plugin (Exoside) for Maya, 3ds Max, Blender, C4D, Modo, Houdini, ZBrush. ZRemesher-style algorithm.See also: Software Reference → Retopology & UV Software
Paid. Tool for retopo, you use it in addition with other addons or tools in Blender, in Edit Mode.
Paid. Blender retopology suite with sketch, contour, strip, patches, and tweak tools. Sold via Blender Market.See also: Software Reference → Retopology & UV Software
. Free add-on for Blender to make fast and easy retopology using Bsurface.
. Topology reference.
Paid. ZBrush plugin (R3DS) that auto-wraps a base topology onto a scan or sculpt. Standard for garment/character retopo.See also: Software Reference → Retopology & UV Software
Standalone UV editor, flatten-based.
Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge.
Advanced UV packing, UDIM support. Blender addon + standalone.
iPad UV unwrap and texture paint app from Naam. Pairs with Cozy Blanket for full iPad asset workflow.
. Custom UV checker textures.
. Web tool to generate custom UV checker textures.
Paid. Tools collection for UV editing in blender.
. Free application designed for fast and easy character rigging.
Paid. Dockable Maya toolbar of selection-aware animation tools for tweening, key manipulation, and workflow cleanup.
Paid. SideFX's procedural node-based rigging framework.
Paid. Automatic rigging and retargeting.
. Fast Maya wrap deformer.
. Open-source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
. FREE & open-source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
. Onion Skin Renderer for Maya.
. A complete character skinning & animation library for the web
. Operational code-driven rigging tool for Autodesk Maya.
High-end matchmoving (major VFX studios).
Free, open-source single-image camera matching → Blender.
Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini.
Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion.
Professional matchmoving, object tracking, mesh generation.
Boris FX node-based roto/paint compositor with AI-driven matte tools.
Camera tracking with lens distortion solving.
. Unofficial fSpy Maya importer (one of several).
Paid. After Effects plugin for tracking warped, deforming surfaces (faces, fabric, skin). Mesh-based.
. Reference database of camera sensor sizes, formats, and specs for matchmoving and lens setup.See also: Too
ellisonleao/magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
Calinou/awesome-godot
A curated list of free/libre plugins, scripts and add-ons for Godot
love2d-community/awesome-love2d
A curated list of amazingly awesome LÖVE libraries, resources and shiny things.
michelpereira/awesome-open-source-games
Collection of Games that have the source code available on GitHub
gbdev/awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
michelpereira/awesome-games-of-coding
A curated list of games that can teach you how to learn a programming language.