Anything About Game
Section: HUD
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Comprehensive list of additional learning sources, samples, and experimental and productive source generators. A perfect reference once you grasp the basics.
Section: HUD
Section: Tutorials · Comprehensive list of additional learning sources, samples, and experimental and productive source generators. A perfect reference once you grasp the basics.
(3D) Navigation mesh generator and pathfinder, mostly for games. [zlib]
🕒14d ago- A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
The mother of all Roslyn tutorials :-) A realistic step-by-step introduction to syntax and semantic analysis as well as the syntax transformation.
Modern library for 3D data processing with Python and C++ APIs. Core features include 3D data structures, processing algorithms, scene reconstruction, surface alignment, 3D visualization, and GPU acceleration. MIT licensed.
🕒1y ago 🏛️- Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy.
MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes
. Inspector attribute extensions for Unity.
. Roslyn analyzer for Unity that flags common performance pitfalls.